Sound of Oblivion

Views: 944
The artwork is a diptych canvas (1m x 0.90) x2 (total 1m x 1.80m) covered with transparent white fabric. On the surface, there will be protrusions from the fabric created with heat, and conductive paint will be applied on top of them. The interaction occurs when the viewer touches the surface; specifically, the paint will produce sounds such as children's laughter, etc. The piece is currently in the process of being constructed.


Excitatio Corcyrae : Player’s Guide
Despoina-Sofia Kyrgiafini
Excitatio Corcyrae : Player’s Guide
Changing room
Nektarios Pachiadakis
Changing room
Drifting
Aristomenis Chatzipapas
Drifting
Where do I exist?
Sousana Romanidou
Where do I exist?
Chasing Sugar
Rania Mastrosavva
Chasing Sugar
Something Goes
Georgia Skartadou
Something Goes
Amateur actor
Lefteris Keteoglou
Amateur actor
The failure of rationalization
Agatha Mingou
The failure of rationalization
Audio Crossings
Konstantinos Tsioutas
Audio Crossings
One week in ten minutes
Giota Andriakaina
One week in ten minutes
Changing room
Views: 752

A place of relative isolation and no influence from the outside environment. Black cloth with a small opening that the viewer enters wearing headphones and playing a soundscape I created on a magnifying glass. 

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Drifting
Views: 1315

Social sensitization animation project on road safety. It emphasizes the use of a safety helmet when driving a motorcycle.

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Where do I exist?
Views: 2520

The title of this artwork is "Where Do I Exist?". This is a virtual space that explores the relationship between reality and virtual reality. Moreover, it the result of a pandemic society that tends to communicate through social media. It is the impression of our lifes into a virtual world, free from our body and the stereotypes it might follows it. Could we be free from our body and ideas such as gender identity and death? What is the meaning of touch into an immaterial world? Anyone can be part of this artwork with a twitter hashtag of the word #immaterial.

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Chasing Sugar
Views: 2086

Zoe is a 25 year-old student, living in Corfu island, Greece with her only friend and roommate Anne. Waking up late an afternoon Zoe realises that her friend is missing and she goes out at night alone in search of her. The strangely empty and quiet town, a series of bizzare events and the sense that she's been followed gives her the realization that something strange is going on and her eager to find her friend grows stronger.
At that time she comes across a dark human figure that wants to capture her. Trying to escape, Zoe ends up in a white room with nothing but a mirror inside.
As she walks closer to the mirror she sees that someone is trapped inside a room. Thinking that it's her friend Anne she reaches and goes through the mirror into that other room.
As she sits down next to the other person, thinking that she is Anne, she realizes it's her own self. In a desperate and decisive moment she tries to save her double, only to realize that her double can not cross to the other side of the mirror. Realizing that there's no way out the double lets go of Zoes hand.
Zoe wakes up in her room in the morning, gets dressed and goes for a walk by the sea in the now fully alive and noisy town. As she stands and stares at the waves she meets a girl named Anne sitting nearby. After the two girls meet they sit by the sea talking.

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Something Goes
Views: 2309

The current project is a digital, interactive, audiovisual application that can be used either as a virtual installation accompanied by a simultaneous projection of its content in the physical space or be distributed as an executable digital medium on any computer, compatible with its technical specifications. It examines the flow of information, its creation, collection, storage, interpretation and utilization through perceptual mechanisms that mutate -enhance or degrade- with the available tools of digital reality and its transformation from a sequence of serial, adjacent and referential values to one unified context, what is usually interpreted as meaning or significance. The participants of this reality are called upon to engage at the degree of signification that expresses them better, ranging from a purely perceptual and empirical viewing to a frantic clarification of everything included.

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Amateur actor
Views: 2444

A professional electrician works in the villa of the rich professional actor. The electrician is also an amateur theater actor. The love of the amateur actor seems to be greater than the famous actor. The famous actor tries to make money but the amateur tries to do what he loves.

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The failure of rationalization
Views: 1457

This art piece is trying to express the struggle between letting go ας one would use nature for meditative reasons and the over controlling mind fixating on patterns deriving from sea foam lines.

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Audio Crossings
Views: 1422

Multiple distance sensors trigger sound events ας people move around and get close to the grid with the srceens.

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One week in ten minutes
Views: 1967

One week in ten minutes is a video in which the recording of unboxing, the act of opening the boxes, confronts the viewer with the repeated search in empty boxes that contain absolutely nothing. Each box is the promise of a gift which is to come, promising a gift whose dispatchment is always deferred.

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