A Quest For Eternity

work-image
Views: 1804

The research documentary A Quest for Eternity (2020) focuses in four different elements of Angelopoulos’s style and provides new information using and analysing the data from semi-structured interviews. This research documentary is part of Dr. Iakovos Panagopoulos practice based Phd research in the University of Central Lancashire with the title: “Reshaping Contemporary Greek Cinema Through a Re-evaluation of the Historical and Political Perspective of Theo Angelopoulos's Work”(Panagopoulos, 2019).

Producing-Screenwritting-Directing-Editing-Videography: Dr. Iakovos Panagopoulos Supervisors: Prof. Erik Knudsen Dr. Gary Bratchford Sound Design&Music Scoring: Thanos Bikakis Voice Over: Lina Petrianou Subtitles: Stavros Kozobolis Iralia Kotsakidou Archive Footage Used: Theo Angelopoulos Heirs Association Hellenic Army Television Service



Phoenix
Christina Kalantzi
Phoenix
A different portrait
Filitsa Gougoudi
A different portrait
Where do I exist?
Sousana Romanidou
Where do I exist?
The Red Dress
Evangelia Koumantsioti
The Red Dress
The metaphor to the coexistence of real and digital space
Evgenia Faliaridou
The metaphor to the coexistence of real and digital space
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Bouquets: Artifact Conglomerations
Bouquets: Artifact Conglomerations
Searching for Meaning
Maria Kalliopi Masloumidi
Searching for Meaning
The chained elephant
Alkistis Papa
The chained elephant
Riot - Strike - Riot
Giorgos Gargalas
Riot - Strike - Riot
Phoenix
Views: 2581

Phoenix is the rebirth of the refugees. It is what was left of the big fire in the Moria's camp.

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A different portrait
Views: 1419

Artist Paris Chatzigiannis, in his studio, talks about his life with painting.

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Where do I exist?
Views: 2558

The title of this artwork is "Where Do I Exist?". This is a virtual space that explores the relationship between reality and virtual reality. Moreover, it the result of a pandemic society that tends to communicate through social media. It is the impression of our lifes into a virtual world, free from our body and the stereotypes it might follows it. Could we be free from our body and ideas such as gender identity and death? What is the meaning of touch into an immaterial world? Anyone can be part of this artwork with a twitter hashtag of the word #immaterial.

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The Red Dress
Views: 1547

The portrait of Dimitra Samara, a talented dress designer, who decided to pursue her dream only a few years ago. A great misfortune in her life brought her closer to her dreams. The only way to overcome her shock was to escape through her passion. So, through a voice-over narration and the creation of a dress, from scratch to its final form, we follow a parallel evolution: That of the red dress and of her own self.

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The metaphor to the coexistence of real and digital space
Views: 2586

The video is a documentation of a spatial installation with a dual role, through viewing / observation and participation. The investigation of the relationship that develops between digital and real space, acting in it, as the main axis of the narrative, the human being is the framework of the research with object of study the concept of metaphor to the coexistence of experience as a narrative and of the experience of the present as a fact of performance. The real environment through recording projected into an analog painting and transferred to a digital environment (images-video- video projection) connecting the real, the digital and painting form. Respectively, the natural environment of the installation transferred to the projection surface, in a digital space, via the camera and projector.

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 2056

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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Bouquets: Artifact Conglomerations
Views: 1459

The project composes a series of random artifacts relating to art and design history, used either ας decorative or utilitarian artifacts, turning them into a non-definitive object [bouquet] floating in space.

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Searching for Meaning
Views: 1606

Everyday life through the eyes of Vassilis, an energetic and open-minded, aging man.

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The chained elephant
Views: 2617

The project is the animation of the fairy tale "The chained elephant". "The Chained Elephant" is one of the stories of psychiatrist Jorge Bukay from his book "Let me tell you a story" which he tells to his client. It refers to a child' s question who notices that a huge circus elephant remains tied to a small stick without trying to free itself and without protesting. The circus elephant remained tied to his tiny stick because "the memory of the weakness he felt shortly after his birth is etched in his memory."

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Riot - Strike - Riot
Views: 1842

This is the first video of my audiovisual installation entitled "Riot Strike Riot". The audiovisual installation entitled "Riot Strike Riot" is based on the political repression and social disorders of recent years with a focus on Greece, but also with influences from abroad. The installation has presented from a subjective point of view, the socio-political image of today through audiovisual digital media, interactive systems, and objects.

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