A Quest For Eternity

work-image
Views: 1596

The research documentary A Quest for Eternity (2020) focuses in four different elements of Angelopoulos’s style and provides new information using and analysing the data from semi-structured interviews. This research documentary is part of Dr. Iakovos Panagopoulos practice based Phd research in the University of Central Lancashire with the title: “Reshaping Contemporary Greek Cinema Through a Re-evaluation of the Historical and Political Perspective of Theo Angelopoulos's Work”(Panagopoulos, 2019).

Producing-Screenwritting-Directing-Editing-Videography: Dr. Iakovos Panagopoulos Supervisors: Prof. Erik Knudsen Dr. Gary Bratchford Sound Design&Music Scoring: Thanos Bikakis Voice Over: Lina Petrianou Subtitles: Stavros Kozobolis Iralia Kotsakidou Archive Footage Used: Theo Angelopoulos Heirs Association Hellenic Army Television Service



The dream 2- Intersections
Maria Paresia Pasipoularidou
The dream 2- Intersections
Demetris: A Visual Artist
Eleftheria Kiratzidou
Demetris: A Visual Artist
Me, myself & ai
Sofi Moutafi
Me, myself & ai
The Room
The Room
BLAH
Laura Konti
BLAH
Hear the Shape-See the Sound
Gelina Palla
Hear the Shape-See the Sound
Construction
Ioanna Paraskevopoulou
Construction
Oh, Johnny!
Christofora Maria Ntoutsou
Oh, Johnny!
Portrait
Ioannis Panayi
Portrait
Excitatio Corcyrae : Player’s Guide
Despoina-Sofia Kyrgiafini
Excitatio Corcyrae : Player’s Guide
The dream 2- Intersections
Views: 1271

While we dream, much of the information that the brain involuntarily collects during the day, is intersected and integrated with previous experience and can be used in future behaviors.

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Demetris: A Visual Artist
Views: 2101

The cinematic portrait of a visual artist, Demetris Papazachos, a senior student of the Fine Arts School in Thessaloniki, is about featuring an artist without just showing his artwork but emphasizing at his personality and his artistic thinking instead. Through his internal journey, gay culture elements are projected while an interesting question is raised: Who is "A Visual Artist" at last?

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Me, myself & ai
Views: 1261

Α creative dynamic dialogue with artificial intelligence (ai). The cursor is about to press "generate". Analyzing.

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The Room
Views: 1692

Where do memories go when they are lost? Are they still where we left them, if we don’t recall them? In this room, as private and irrevocable as our memory, objects animate a series of scenarios. A memory floods the room, another struggles to disclose itself, another one leaks back and forth in time. The idea of the ‘other’ hovers between what has already passed and what is reminisced every time. We never recollect events and spaces as such. We always enliven recollections in our own way. Through constant evocations that seek to perpetuate the existence of the ‘room’, memories converse with space and time, as well as with a part of ourselves. Either as past, forgetfulness or loss, they always contain something that is already gone.

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BLAH
Views: 2064

Blah as an artwork that interacts with the phenomenon of the speaking subject. The artwork responds to the human voice with air, and the intensity of the air is proportional to the volume of the voice.

Borrowing immersive practices from physical theater and the Black Box framework, the project seeks to create a liberating condition where visitors have the opportunity to experiment with their voice outside the system of organized language.

Blah is the artistic part of my master thesis on the problematic behind the three dimensions of organized language: communication-expression-meaning.

1x1x0.4

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Hear the Shape-See the Sound
Views: 1999

An experimental workshop was realized at the Corfu Archaeological Museum, on May 2019. The workshop was designed within the frames of interdisciplinary learning and participatory art, based on Maker culture and STEAM education, willing to highlight the importance of arts and technology in learning. The participants, children and adolescents 11 to 15 years old, were initially guided to an important archaic find at the Archaeological museum of Corfu, a pediment depicting ancient Greek goddess Artemis-Gorgo, and got acquainted with the myth surrounding it. In two groups the participants made
1. electronic circuits which produced sounds via photo resistor and conductive paint and
2. conductive drawings inspired by the archaic pediment imagery.
The two groups combined their work to create interactive installations were circuits and sensors were used to “read” the tonal variations and line elements of the pencil drawings. Documentation indicates the childrens’ immersion into the experience.

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Construction
Views: 1273

"Construction" is the documentation of the process of a rehearsal performed by contemporary dance and acrobatics company "Ki omWs kineitai" during the preparation of the group to participate in a theatrical play. It took place during the second lockdown in Athens in a climate of general uncertainty regarding the planning and performing of live performances. In "Construction" the return of the bodies to rehearsal conditions, the need for communication and reconnection and the memory of sharing with the spectators that still gives hope are recorded in a spontaneous and fragmentary way.

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Oh, Johnny!
Views: 1643

"Oh, Johnny!" is a short documentary about John (Vinylios), his interest in fashion and his relation to drag shows.

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Portrait
Views: 1314

As an observer, who neither intervenes nor interacts with the subject, this documentary attempts to present parts of the everyday life of a music therapy student, emphasizing her expressions and reactions while producing sounds and improvising.

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