SpacelSelf

work-image
Views: 1113

Α work based on the rules of kinetic poetry and explores the relationship between Space and Self. The Space defined by our Self [Ego] is malleable, it changes and interacts with the Space of Others. Physical and non-physical, the Space covered by the Ego is hetero-determined and constantly changing in eternity.



Panopticon
Lampros Marios Pavlakis
Panopticon
The failure of rationalization
Agatha Mingou
The failure of rationalization
Me, myself & ai
Sofi Moutafi
Me, myself & ai
Audio Crossings
Konstantinos Tsioutas
Audio Crossings
One week in ten minutes
Giota Andriakaina
One week in ten minutes
The Last One Never Laughs
Stratis Alvanos
The Last One Never Laughs
Negative Buoyancy, the story of a freediver
Dimitra Delfi
Negative Buoyancy, the story of a freediver
Me, herself & ai
Marinos Pavlidis
Me, herself & ai
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Confusion
Fani Kesidou
Confusion
Panopticon
Views: 1018

It is an Interactive Installation that deals with the issues of immigration, wars and surveillance of citizens on a global scale.

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The failure of rationalization
Views: 1300

This art piece is trying to express the struggle between letting go ας one would use nature for meditative reasons and the over controlling mind fixating on patterns deriving from sea foam lines.

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Me, myself & ai
Views: 1308

Α creative dynamic dialogue with artificial intelligence (ai). The cursor is about to press "generate". Analyzing.

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Audio Crossings
Views: 1271

Multiple distance sensors trigger sound events ας people move around and get close to the grid with the srceens.

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One week in ten minutes
Views: 1878

One week in ten minutes is a video in which the recording of unboxing, the act of opening the boxes, confronts the viewer with the repeated search in empty boxes that contain absolutely nothing. Each box is the promise of a gift which is to come, promising a gift whose dispatchment is always deferred.

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The Last One Never Laughs
Views: 1388

A journalist, who has lost his identity, visits an uncanny land, in which the smile is banned by law. He feels lost in its dystopia, consisted of self-destructive people, who deplore the smile. He gains many personal experiences that make him unaware of his aim and his human state as well. Will he eventually be able to find a way out?

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Negative Buoyancy, the story of a freediver
Views: 2088

A freediver transforms into water while he dives beneath the surface, connects with nature and becomes a part of the underwater environment by hunting like a marine predator.
The mesmerizing underwater world is accessible to those who overcome fear and dare to push their human limits a little further in order to explore it. The passion with the serene world beneath the surface becomes a lifestyle for those who surrender themselves to negative buoyancy.

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Me, herself & ai
Views: 1362

Mirror project that interacts with "Me myself & ai" by Sofi Moutafi. The creation of this work results from the collaboration of man and machine, which places it at the intersection of these two great sets.

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 1914

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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Confusion
Views: 986

An interactive symbolic work consisting of a wire brain construction is presented. 

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AVARTS IONIAN UNIVERSITY

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