Changing room

work-image
Views: 907
A place of relative isolation and no influence from the outside environment. Black cloth with a small opening that the viewer enters wearing headphones and playing a soundscape I created on a magnifying glass. The viewer, putting on the headphones and listening to the lingering sounds with the nightmarish voices and at the end the breath that slowly fades away, is forced to feel and experience the pain and terror that man experiences.


At some point it will overflow
Joanna Poupaki
At some point it will overflow
Negative Buoyancy, the story of a freediver
Dimitra Delfi
Negative Buoyancy, the story of a freediver
Ticket
Marina Kappou
Ticket
Sound Art
Sound Art
become
become
Hear the Shape-See the Sound
Gelina Palla
Hear the Shape-See the Sound
Finem
Fani Arapi
Finem
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Dharmadhatu
Martha Gogakou
Dharmadhatu
Ruta
Marilu Theologiti
Ruta
At some point it will overflow
Views: 1698

Α thought upon all the things we don't listen to, until we can't but listen. Αη animation featuring a creature balancing over the words that are haunting her.

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Negative Buoyancy, the story of a freediver
Views: 2509

A freediver transforms into water while he dives beneath the surface, connects with nature and becomes a part of the underwater environment by hunting like a marine predator.
The mesmerizing underwater world is accessible to those who overcome fear and dare to push their human limits a little further in order to explore it. The passion with the serene world beneath the surface becomes a lifestyle for those who surrender themselves to negative buoyancy.

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Ticket
Views: 1887

documentary - Narrated by Christina Koblitsi

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become
Views: 1922

In this video art work 39 persons of different ages are invited to sit in front of the same black door, talk about their favourite object and in what, by using this object, they could be transformed. In the final cut only the silent expressions are kept.

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Hear the Shape-See the Sound
Views: 2429

An experimental workshop was realized at the Corfu Archaeological Museum, on May 2019. The workshop was designed within the frames of interdisciplinary learning and participatory art, based on Maker culture and STEAM education, willing to highlight the importance of arts and technology in learning. The participants, children and adolescents 11 to 15 years old, were initially guided to an important archaic find at the Archaeological museum of Corfu, a pediment depicting ancient Greek goddess Artemis-Gorgo, and got acquainted with the myth surrounding it. In two groups the participants made
1. electronic circuits which produced sounds via photo resistor and conductive paint and
2. conductive drawings inspired by the archaic pediment imagery.
The two groups combined their work to create interactive installations were circuits and sensors were used to “read” the tonal variations and line elements of the pencil drawings. Documentation indicates the childrens’ immersion into the experience.

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Finem
Views: 1698

The performance Finem deals with app[ause ας a transformative act. The aim of the action is to deconstruct applause ας a social expression of admiration and recognition.

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 2226

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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Dharmadhatu
Views: 2585

"Dharmadhatu" is an experimental audiovisual video with linear narrative. It has been created with an original experimental technique, where each frame results from a live recording of the behavior of flowing colors on a painted surface.

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Ruta
Views: 2695

The compositional method is based on the incorporation of sound material of cultural background into an electroacoustic piece. By drawing a linear narration, my aim was to demonstrate a unity, an imaginary community, which characterizes the Romani culture, despite the hybridic, complicated and diverse traditions deriving from the various European and Asian countries its people live in. A central question behind the making of this piece is what kind of role can a civilization have today, when the concept of space is eliminated by time- a key element in the dynamics of capitalism. What are the cultural consequences of the so-called annihilation of time and space, as materialized and tangible dimensions of social life? Are historical tradition and the search for roots promoted and reorganized as simulacra, imitations or/and museum culture, thourgh the demonstration of a partly deceptive past?

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