Inner Journey

Inner Journey
Related Works
An experimental workshop was realized at the Corfu Archaeological Museum, on May 2019. The workshop was designed within the frames of interdisciplinary learning and participatory art, based on Maker culture and STEAM education, willing to highlight the importance of arts and technology in learning. The participants, children and adolescents 11 to 15 years old, were initially guided to an important archaic find at the Archaeological museum of Corfu, a pediment depicting ancient Greek goddess Artemis-Gorgo, and got acquainted with the myth surrounding it. In two groups the participants made
1. electronic circuits which produced sounds via photo resistor and conductive paint and
2. conductive drawings inspired by the archaic pediment imagery.
The two groups combined their work to create interactive installations were circuits and sensors were used to “read” the tonal variations and line elements of the pencil drawings. Documentation indicates the childrens’ immersion into the experience.
A place of relative isolation and no influence from the outside environment. Black cloth with a small opening that the viewer enters wearing headphones and playing a soundscape I created on a magnifying glass.
Mirror project that interacts with "Me myself & ai" by Sofi Moutafi. The creation of this work results from the collaboration of man and machine, which places it at the intersection of these two great sets.
A day in my mother's life. The documentary shows her daily routine, something that I personally find very interesting as I believe that the true self of a person lies in the "insignificant".
Aynadamar: An important place as far back as when the Arabs were in the area. The whole region of Andalusia was supplied with water through that spring, reaching as far as Madrid. Several years later, the poet and playwright Federico Garcia Lorca is taken there to be executed. His work in turn supplied the whole Spain and spread to the rest of the world. The documentary intertwines significant events of his life with dramatised excerpts from his work, aiming at achieving Duende (as Lorca used to say), the quintessence of all things.
A freediver transforms into water while he dives beneath the surface, connects with nature and becomes a part of the underwater environment by hunting like a marine predator.
The mesmerizing underwater world is accessible to those who overcome fear and dare to push their human limits a little further in order to explore it. The passion with the serene world beneath the surface becomes a lifestyle for those who surrender themselves to negative buoyancy.
EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.
The project is the animation of the fairy tale "The chained elephant". "The Chained Elephant" is one of the stories of psychiatrist Jorge Bukay from his book "Let me tell you a story" which he tells to his client. It refers to a child' s question who notices that a huge circus elephant remains tied to a small stick without trying to free itself and without protesting. The circus elephant remained tied to his tiny stick because "the memory of the weakness he felt shortly after his birth is etched in his memory."












