Me, myself & ai

work-image
Views: 1083

Α creative dynamic dialogue with artificial intelligence (ai). The cursor is about to press "generate". Analyzing.



EVA
Myrto Gatsiou
EVA
"ano” + "throsko”
"ano” + "throsko”
Eterotopia
Ioanna Tzampa
Eterotopia
Sound Art
Sound Art
Finem
Fani Arapi
Finem
Riot - Strike - Riot
Giorgos Gargalas
Riot - Strike - Riot
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
The metaphor to the coexistence of real and digital space
Evgenia Faliaridou
The metaphor to the coexistence of real and digital space
INRIRI - Interactive Audiovisual Theatrical Performance
Sofi Moutafi
INRIRI - Interactive Audiovisual Theatrical Performance
Phoenix
Christina Kalantzi
Phoenix
EVA
Views: 2085

The short documentary focuses on the preparation of the solo performance "EVA", performed by the dancer and performer Evangelia Randou. The project is based on her personal experiences and has been created and staged by her. The film reveals the moments when the dancer works with her body, experiments, creates and improvises. The documentary is a portrait of the dancer herself, but also of the work she creates.

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"ano” + "throsko”
Views: 1083

It is a work of digital design in real time that in its evolution displays the Word human, relationship coupling, thoughts and feelings..

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Eterotopia
Views: 1091

Eterotopia. Place within a Place that violates real time.

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Finem
Views: 1041

The performance Finem deals with app[ause ας a transformative act. The aim of the action is to deconstruct applause ας a social expression of admiration and recognition.

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Riot - Strike - Riot
Views: 1469

This is the first video of my audiovisual installation entitled "Riot Strike Riot". The audiovisual installation entitled "Riot Strike Riot" is based on the political repression and social disorders of recent years with a focus on Greece, but also with influences from abroad. The installation has presented from a subjective point of view, the socio-political image of today through audiovisual digital media, interactive systems, and objects.

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 1801

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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The metaphor to the coexistence of real and digital space
Views: 2169

The video is a documentation of a spatial installation with a dual role, through viewing / observation and participation. The investigation of the relationship that develops between digital and real space, acting in it, as the main axis of the narrative, the human being is the framework of the research with object of study the concept of metaphor to the coexistence of experience as a narrative and of the experience of the present as a fact of performance. The real environment through recording projected into an analog painting and transferred to a digital environment (images-video- video projection) connecting the real, the digital and painting form. Respectively, the natural environment of the installation transferred to the projection surface, in a digital space, via the camera and projector.

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INRIRI - Interactive Audiovisual Theatrical Performance
Views: 1889

Myths are living stories that grow with time, change, adapt, but continue being a source for research, inspiration and creativity. The interactive audiovisual theatrical performance INRIRI questions the adaptation of an archetypal myth at a time of many dimensions and levels with elements from physical theater and embedded interactive technology in the performing space. Parts of the story are a Caribbean myth which transforms the body, a woodpecker and some new experimental technologies. On stage two bodies try to communicate with themselves and the environment around them and to discover anew what a body can be, what the relation and connection with the other body and which are the influences of the surrounding space on them.

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Phoenix
Views: 2091

Phoenix is the rebirth of the refugees. It is what was left of the big fire in the Moria's camp.

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AVARTS IONIAN UNIVERSITY

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