Me, myself & ai

work-image
Views: 1306

Α creative dynamic dialogue with artificial intelligence (ai). The cursor is about to press "generate". Analyzing.



EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Binary Stitches
Tinatini Popiashvili
Binary Stitches
Forest of Winds
Orestis Dimopoulos
Forest of Winds
Wroom
Konstantia Makri
Wroom
Filter Bubbles
Filter Bubbles
Windows
Konstantina Kaika
Windows
Athens, my love
Dimitris Kechris
Athens, my love
The portrait of my mother
Xanthos Tsafalopoulos
The portrait of my mother
Voices in our heads
Valassia Dodoulou
Voices in our heads
BRAIN_RINTH
BRAIN_RINTH
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 1913

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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Binary Stitches
Views: 816

"Binary Stitches" is a captivating exploration of the intersection between tradition and technology. 

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Forest of Winds
Views: 1529

With the opportunity of the preparation of the trip, the productive process of maintenance, repair and work in the area of the shipyard, the project "Forest of Winds" is created. The project was named "Forest of Winds" because of the sound of the wind passing through the masts of the boats. The "Forest of Winds" is a 360 video animation evolving into a theatrical space and indefinite time. The video depicts the invisible side of a dream, the dream of a journey and its preparation with the forms of workers hovering impersonal in space as work uniforms, creating a choreographed kinesiological narrative process. The forms of workers rub, shine and accomplish all kinds of jobs with their repetitive motions, until they are left in space like objects in an endless free fall.

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Wroom
Views: 1030

The Wroom, is a movie that start with two red iron cars, a 1953 Chevrolet 1100 & a 1954 Magirus Deutz small fire engine, spilling out of a race of skills, flips and drifts at speed in the dining room of their home. In a brightly room, in a world where imagination knows no bounds.

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Filter Bubbles
Views: 1127

The AVARTS team's project "Filter Bubbles" aims to raise critical reflection on the extent of the responsibility attributed to algorithms and technology for the formation of these "isolation bubbles". Furthermore, through the artistic process, it aims to weaken the positive feedback loops that gigantize imperfect information, foster fear and undermine creativity.

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Windows
Views: 1111

The atmosphere of the space and the emotional charge are the dominant points in the work. The windows ας protagonists have a dual meaning. Internet windows - tabs ας a means of socialization and communication, a substitute for a life.

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Athens, my love
Views: 1054

An essay-film which looks for mnemic traces of major political events inscribed in the body of the metropolitan entity of Athens.

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The portrait of my mother
Views: 1610

A day in my mother's life. The documentary shows her daily routine, something that I personally find very interesting as I believe that the true self of a person lies in the "insignificant".

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Voices in our heads
Views: 1303

Α video art piece with performance and art installation elements in public space.

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BRAIN_RINTH
Views: 1678

BRAINRINTH is a multi-channel video installation. The work attempts – through technology – to approach brain-related functions of memory, drawing on material from personal experience of the body in crisis. The title BRAINRINTH –from the words Brain and Labyrinth – is a play on the intractable riddle of an archetypal Greek structure (the labyrinth) and the labyrinthine processes of the human brain. The BRAINRINTH installation seeks a poetic mapping of the human brain.
Due to the shock of trauma, our understanding of the functioning of the body, and of nature itself –which we are trying to dominate – seems desperate and full of anxiety. Taking this into account, if we adopt a position in which we keep a distance of aesthetic neutrality, perhaps this reality begins to look less frightening.

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