At some point it will overflow

work-image
Views: 1198

A thought upon all the things we don't listen to, until we can't but listen.

An animation featuring a creature balancing over the words that are haunting her. The more she tries to avoid them the more intense their presence becomes. Documentation as a form of purification.

The creature, as a tool, works to channel and depict emotional states. The words, a suffocating chatter, are absorbed from the surroundings and carved into the thoughts. The more they are ignored, the stronger their presence. The only purification is to express and visualize them, bringing the creature in direct contact with them.

(Joanna Poupaki - Idea, Illustration, Typeface & Animation)



Wroom
Konstantia Makri
Wroom
Paralysis by Analysis
Evangelos Aslanidis
Paralysis by Analysis
Ruta
Marilu Theologiti
Ruta
Méliès Trilogy
Aris Melachroinos
Méliès Trilogy
Riot - Strike - Riot
Giorgos Gargalas
Riot - Strike - Riot
Changing room
Nektarios Pachiadakis
Changing room
BRAIN_RINTH
BRAIN_RINTH
Negative Buoyancy, the story of a freediver
Dimitra Delfi
Negative Buoyancy, the story of a freediver
Confusion
Fani Kesidou
Confusion
"ano” + "throsko”
"ano” + "throsko”
Wroom
Views: 974

The Wroom, is a movie that start with two red iron cars, a 1953 Chevrolet 1100 & a 1954 Magirus Deutz small fire engine, spilling out of a race of skills, flips and drifts at speed in the dining room of their home. In a brightly room, in a world where imagination knows no bounds.

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Paralysis by Analysis
Views: 844

The audiovisual work "Paralysis by Analysis" presents a combined experience that unfolds in two chapters of two and three dimensions respectively.

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Ruta
Views: 2215

The compositional method is based on the incorporation of sound material of cultural background into an electroacoustic piece. By drawing a linear narration, my aim was to demonstrate a unity, an imaginary community, which characterizes the Romani culture, despite the hybridic, complicated and diverse traditions deriving from the various European and Asian countries its people live in. A central question behind the making of this piece is what kind of role can a civilization have today, when the concept of space is eliminated by time- a key element in the dynamics of capitalism. What are the cultural consequences of the so-called annihilation of time and space, as materialized and tangible dimensions of social life? Are historical tradition and the search for roots promoted and reorganized as simulacra, imitations or/and museum culture, thourgh the demonstration of a partly deceptive past?

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Méliès Trilogy
Views: 94

The main subject of this thesis is to analyze the special effects that George Melies used and invented, as well as the creation of a short film with special and visual effects, inspired by Melies’ work. This film has been implemented using modern techniques, aiming for an outcome that seems realistic but cannot actually happen in real life. All the techniques that have been used to create the film will be analyzed in depth.

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Riot - Strike - Riot
Views: 1622

This is the first video of my audiovisual installation entitled "Riot Strike Riot". The audiovisual installation entitled "Riot Strike Riot" is based on the political repression and social disorders of recent years with a focus on Greece, but also with influences from abroad. The installation has presented from a subjective point of view, the socio-political image of today through audiovisual digital media, interactive systems, and objects.

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Changing room
Views: 682

A place of relative isolation and no influence from the outside environment. Black cloth with a small opening that the viewer enters wearing headphones and playing a soundscape I created on a magnifying glass. 

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BRAIN_RINTH
Views: 1617

BRAINRINTH is a multi-channel video installation. The work attempts – through technology – to approach brain-related functions of memory, drawing on material from personal experience of the body in crisis. The title BRAINRINTH –from the words Brain and Labyrinth – is a play on the intractable riddle of an archetypal Greek structure (the labyrinth) and the labyrinthine processes of the human brain. The BRAINRINTH installation seeks a poetic mapping of the human brain.
Due to the shock of trauma, our understanding of the functioning of the body, and of nature itself –which we are trying to dominate – seems desperate and full of anxiety. Taking this into account, if we adopt a position in which we keep a distance of aesthetic neutrality, perhaps this reality begins to look less frightening.

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Negative Buoyancy, the story of a freediver
Views: 2016

A freediver transforms into water while he dives beneath the surface, connects with nature and becomes a part of the underwater environment by hunting like a marine predator.
The mesmerizing underwater world is accessible to those who overcome fear and dare to push their human limits a little further in order to explore it. The passion with the serene world beneath the surface becomes a lifestyle for those who surrender themselves to negative buoyancy.

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Confusion
Views: 922

An interactive symbolic work consisting of a wire brain construction is presented. 

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"ano” + "throsko”
Views: 1229

It is a work of digital design in real time that in its evolution displays the Word human, relationship coupling, thoughts and feelings..

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AVARTS IONIAN UNIVERSITY

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