At some point it will overflow

work-image
Views: 1135

A thought upon all the things we don't listen to, until we can't but listen.

An animation featuring a creature balancing over the words that are haunting her. The more she tries to avoid them the more intense their presence becomes. Documentation as a form of purification.

The creature, as a tool, works to channel and depict emotional states. The words, a suffocating chatter, are absorbed from the surroundings and carved into the thoughts. The more they are ignored, the stronger their presence. The only purification is to express and visualize them, bringing the creature in direct contact with them.

(Joanna Poupaki - Idea, Illustration, Typeface & Animation)



Wroom
Konstantia Makri
Wroom
Ticket
Marina Kappou
Ticket
Drifting
Aristomenis Chatzipapas
Drifting
Bread And A Blanket
Dimitris Gkrintzos
Bread And A Blanket
Voices in our heads
Valassia Dodoulou
Voices in our heads
"ano” + "throsko”
"ano” + "throsko”
BRAIN_RINTH
BRAIN_RINTH
Audio Crossings
Konstantinos Tsioutas
Audio Crossings
The metaphor to the coexistence of real and digital space
Evgenia Faliaridou
The metaphor to the coexistence of real and digital space
Negative Buoyancy, the story of a freediver
Dimitra Delfi
Negative Buoyancy, the story of a freediver
Wroom
Views: 913

The Wroom, is a movie that start with two red iron cars, a 1953 Chevrolet 1100 & a 1954 Magirus Deutz small fire engine, spilling out of a race of skills, flips and drifts at speed in the dining room of their home. In a brightly room, in a world where imagination knows no bounds.

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Ticket
Views: 1235

documentary - Narrated by Christina Koblitsi

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Drifting
Views: 1066

Social sensitization animation project on road safety. It emphasizes the use of a safety helmet when driving a motorcycle.

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Bread And A Blanket
Views: 1813

It’s Monday, the 13th of December 1943, the small town of Kalavryta is set on fire by the occupation army of Nazi Germany while the entire male population is being gathered on a nearby hill and shot dead. This war crime will go down in history, along with the massacre of Acqui Division, as the largest mass killing in Greece during WWII. Three men who witnessed these events as kids, locked up with the rest women, children and elderly people in Kalavryta’s primary school, recall this traumatic experience.

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Voices in our heads
Views: 1164

Α video art piece with performance and art installation elements in public space.

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"ano” + "throsko”
Views: 1161

It is a work of digital design in real time that in its evolution displays the Word human, relationship coupling, thoughts and feelings..

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BRAIN_RINTH
Views: 1557

BRAINRINTH is a multi-channel video installation. The work attempts – through technology – to approach brain-related functions of memory, drawing on material from personal experience of the body in crisis. The title BRAINRINTH –from the words Brain and Labyrinth – is a play on the intractable riddle of an archetypal Greek structure (the labyrinth) and the labyrinthine processes of the human brain. The BRAINRINTH installation seeks a poetic mapping of the human brain.
Due to the shock of trauma, our understanding of the functioning of the body, and of nature itself –which we are trying to dominate – seems desperate and full of anxiety. Taking this into account, if we adopt a position in which we keep a distance of aesthetic neutrality, perhaps this reality begins to look less frightening.

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Audio Crossings
Views: 1149

Multiple distance sensors trigger sound events ας people move around and get close to the grid with the srceens.

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The metaphor to the coexistence of real and digital space
Views: 2247

The video is a documentation of a spatial installation with a dual role, through viewing / observation and participation. The investigation of the relationship that develops between digital and real space, acting in it, as the main axis of the narrative, the human being is the framework of the research with object of study the concept of metaphor to the coexistence of experience as a narrative and of the experience of the present as a fact of performance. The real environment through recording projected into an analog painting and transferred to a digital environment (images-video- video projection) connecting the real, the digital and painting form. Respectively, the natural environment of the installation transferred to the projection surface, in a digital space, via the camera and projector.

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Negative Buoyancy, the story of a freediver
Views: 1941

A freediver transforms into water while he dives beneath the surface, connects with nature and becomes a part of the underwater environment by hunting like a marine predator.
The mesmerizing underwater world is accessible to those who overcome fear and dare to push their human limits a little further in order to explore it. The passion with the serene world beneath the surface becomes a lifestyle for those who surrender themselves to negative buoyancy.

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AVARTS IONIAN UNIVERSITY

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