Drifting

work-image
Views: 1397

Social sensitization animation project on road safety. It emphasizes the use of a safety helmet when driving a motorcycle. The project was realized by the "Graffiti Animation Lab" (Applied Arts Sector/ 9th Vocational High School of Patras) with the participation of 13 adult students. It was produced with the team-work approach to learning and the implementation of conventional animation techniques.



ATHENDS
Giorgos Polymeropoulos
ATHENDS
Private - Public
Dimitra Politi
Private - Public
Dharmadhatu
Martha Gogakou
Dharmadhatu
Amateur actor
Lefteris Keteoglou
Amateur actor
devout Iongings
devout Iongings
Something Goes
Georgia Skartadou
Something Goes
The failure of rationalization
Agatha Mingou
The failure of rationalization
Riot - Strike - Riot
Giorgos Gargalas
Riot - Strike - Riot
At some point it will overflow
Joanna Poupaki
At some point it will overflow
The Room
The Room
ATHENDS
Views: 1241

The ATHENDS project is an interactive installation whose purpose is to comment on the Greek media and how it fulfills its purpose based on the violent and unfiltered transmission of information.

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Private - Public
Views: 1526

This changing frame represents an allegorical image of human nature, which when it is in dialectic with the outside world - during the transition from private to public life, experiences conflicting feelings of apprehension, anticipation, reticence, curiosity and extroversion.

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Dharmadhatu
Views: 2409

"Dharmadhatu" is an experimental audiovisual video with linear narrative. It has been created with an original experimental technique, where each frame results from a live recording of the behavior of flowing colors on a painted surface.

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Amateur actor
Views: 2554

A professional electrician works in the villa of the rich professional actor. The electrician is also an amateur theater actor. The love of the amateur actor seems to be greater than the famous actor. The famous actor tries to make money but the amateur tries to do what he loves.

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devout Iongings
Views: 1628

This is a Iove story between a female statue and a man. It is about the pious desires of people ας they apply them to the interpersonal relationships they develop.

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Something Goes
Views: 2400

The current project is a digital, interactive, audiovisual application that can be used either as a virtual installation accompanied by a simultaneous projection of its content in the physical space or be distributed as an executable digital medium on any computer, compatible with its technical specifications. It examines the flow of information, its creation, collection, storage, interpretation and utilization through perceptual mechanisms that mutate -enhance or degrade- with the available tools of digital reality and its transformation from a sequence of serial, adjacent and referential values to one unified context, what is usually interpreted as meaning or significance. The participants of this reality are called upon to engage at the degree of signification that expresses them better, ranging from a purely perceptual and empirical viewing to a frantic clarification of everything included.

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The failure of rationalization
Views: 1534

This art piece is trying to express the struggle between letting go ας one would use nature for meditative reasons and the over controlling mind fixating on patterns deriving from sea foam lines.

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Riot - Strike - Riot
Views: 1883

This is the first video of my audiovisual installation entitled "Riot Strike Riot". The audiovisual installation entitled "Riot Strike Riot" is based on the political repression and social disorders of recent years with a focus on Greece, but also with influences from abroad. The installation has presented from a subjective point of view, the socio-political image of today through audiovisual digital media, interactive systems, and objects.

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At some point it will overflow
Views: 1503

Α thought upon all the things we don't listen to, until we can't but listen. Αη animation featuring a creature balancing over the words that are haunting her.

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The Room
Views: 1943

Where do memories go when they are lost? Are they still where we left them, if we don’t recall them? In this room, as private and irrevocable as our memory, objects animate a series of scenarios. A memory floods the room, another struggles to disclose itself, another one leaks back and forth in time. The idea of the ‘other’ hovers between what has already passed and what is reminisced every time. We never recollect events and spaces as such. We always enliven recollections in our own way. Through constant evocations that seek to perpetuate the existence of the ‘room’, memories converse with space and time, as well as with a part of ourselves. Either as past, forgetfulness or loss, they always contain something that is already gone.

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