Riot - Strike - Riot

work-image
Views: 1896

This is the first video of my audiovisual installation entitled "Riot Strike Riot". The audiovisual installation entitled "Riot Strike Riot" is based on the political repression and social disorders of recent years with a focus on Greece, but also with influences from abroad. The installation has presented from a subjective point of view, the socio-political image of today through audiovisual digital media, interactive systems, and objects.

Giorgos Gargalas - Theatro Anapoda



Finem
Fani Arapi
Finem
Inner Journey
Eleni Mitrouska
Inner Journey
EVA
Myrto Gatsiou
EVA
BRAIN_RINTH
BRAIN_RINTH
Safe Travel
Safe Travel
Windows
Konstantina Kaika
Windows
SpacelSelf
Ioanna Mazi
SpacelSelf
Bouquets: Artifact Conglomerations
Bouquets: Artifact Conglomerations
State Of Affairs
Nichoalos Κarnampatides
State Of Affairs
The metaphor to the coexistence of real and digital space
Evgenia Faliaridou
The metaphor to the coexistence of real and digital space
Finem
Views: 1532

The performance Finem deals with app[ause ας a transformative act. The aim of the action is to deconstruct applause ας a social expression of admiration and recognition.

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EVA
Views: 2634

The short documentary focuses on the preparation of the solo performance "EVA", performed by the dancer and performer Evangelia Randou. The project is based on her personal experiences and has been created and staged by her. The film reveals the moments when the dancer works with her body, experiments, creates and improvises. The documentary is a portrait of the dancer herself, but also of the work she creates.

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BRAIN_RINTH
Views: 1914

BRAINRINTH is a multi-channel video installation. The work attempts – through technology – to approach brain-related functions of memory, drawing on material from personal experience of the body in crisis. The title BRAINRINTH –from the words Brain and Labyrinth – is a play on the intractable riddle of an archetypal Greek structure (the labyrinth) and the labyrinthine processes of the human brain. The BRAINRINTH installation seeks a poetic mapping of the human brain.
Due to the shock of trauma, our understanding of the functioning of the body, and of nature itself –which we are trying to dominate – seems desperate and full of anxiety. Taking this into account, if we adopt a position in which we keep a distance of aesthetic neutrality, perhaps this reality begins to look less frightening.

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Windows
Views: 1261

The atmosphere of the space and the emotional charge are the dominant points in the work. The windows ας protagonists have a dual meaning. Internet windows - tabs ας a means of socialization and communication, a substitute for a life.

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SpacelSelf
Views: 1295

Α work based on the rules of kinetic poetry and explores the relationship between Space and Self. The Space defined by our Self [Ego] is malleable, it changes and interacts with the Space of Others. Physical and non-physical, the Space covered by the Ego is hetero-determined and constantly changing in eternity.

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Bouquets: Artifact Conglomerations
Views: 1493

The project composes a series of random artifacts relating to art and design history, used either ας decorative or utilitarian artifacts, turning them into a non-definitive object [bouquet] floating in space.

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State Of Affairs
Views: 2459

When the observer is standing in front of a work of art and is trying to comprehend it, they are consciously entering a recognition process. This is achieved because the brain recognizes the relationship between some shapes or colors in the piece of art and, automatically, recalls them from memory. This procedure creates the necessary conditions for the creation of new neural synapses. Using these facts?, the artist suggests an audiovisual performance that includes an interference of audio to the visual aspect? in real time.

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The metaphor to the coexistence of real and digital space
Views: 2635

The video is a documentation of a spatial installation with a dual role, through viewing / observation and participation. The investigation of the relationship that develops between digital and real space, acting in it, as the main axis of the narrative, the human being is the framework of the research with object of study the concept of metaphor to the coexistence of experience as a narrative and of the experience of the present as a fact of performance. The real environment through recording projected into an analog painting and transferred to a digital environment (images-video- video projection) connecting the real, the digital and painting form. Respectively, the natural environment of the installation transferred to the projection surface, in a digital space, via the camera and projector.

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AVARTS IONIAN UNIVERSITY

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