Riot - Strike - Riot

work-image
Views: 1607

This is the first video of my audiovisual installation entitled "Riot Strike Riot". The audiovisual installation entitled "Riot Strike Riot" is based on the political repression and social disorders of recent years with a focus on Greece, but also with influences from abroad. The installation has presented from a subjective point of view, the socio-political image of today through audiovisual digital media, interactive systems, and objects.

Giorgos Gargalas - Theatro Anapoda



Filter Bubbles
Filter Bubbles
Demetris: A Visual Artist
Eleftheria Kiratzidou
Demetris: A Visual Artist
Something Goes
Georgia Skartadou
Something Goes
Ticket
Marina Kappou
Ticket
In between moments
Sofia Androutsopoulou
In between moments
At some point it will overflow
Joanna Poupaki
At some point it will overflow
Natural Perversion
Luc Messinezis
Natural Perversion
Méliès Trilogy
Aris Melachroinos
Méliès Trilogy
Audio Crossings
Konstantinos Tsioutas
Audio Crossings
Windows
Konstantina Kaika
Windows
Filter Bubbles
Views: 1090

The AVARTS team's project "Filter Bubbles" aims to raise critical reflection on the extent of the responsibility attributed to algorithms and technology for the formation of these "isolation bubbles". Furthermore, through the artistic process, it aims to weaken the positive feedback loops that gigantize imperfect information, foster fear and undermine creativity.

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Demetris: A Visual Artist
Views: 2061

The cinematic portrait of a visual artist, Demetris Papazachos, a senior student of the Fine Arts School in Thessaloniki, is about featuring an artist without just showing his artwork but emphasizing at his personality and his artistic thinking instead. Through his internal journey, gay culture elements are projected while an interesting question is raised: Who is "A Visual Artist" at last?

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Something Goes
Views: 2090

The current project is a digital, interactive, audiovisual application that can be used either as a virtual installation accompanied by a simultaneous projection of its content in the physical space or be distributed as an executable digital medium on any computer, compatible with its technical specifications. It examines the flow of information, its creation, collection, storage, interpretation and utilization through perceptual mechanisms that mutate -enhance or degrade- with the available tools of digital reality and its transformation from a sequence of serial, adjacent and referential values to one unified context, what is usually interpreted as meaning or significance. The participants of this reality are called upon to engage at the degree of signification that expresses them better, ranging from a purely perceptual and empirical viewing to a frantic clarification of everything included.

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Ticket
Views: 1288

documentary - Narrated by Christina Koblitsi

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In between moments
Views: 1019

Moments that meet and compose new ones through clips of a few seconds. Their common point is the associative thinking during their creation and the sense of the surrealistic-dreamlike mood.

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At some point it will overflow
Views: 1186

Α thought upon all the things we don't listen to, until we can't but listen. Αη animation featuring a creature balancing over the words that are haunting her.

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Natural Perversion
Views: 1430

In the realm of acoustic hyper-reality we meet aural simulacra of the order of maleficence. These are signals that mask and denature a profound acoustic reality. They are referential and representational, but in a way that they dissimulate reality and become its twisted Doppelgängers. Simulacra of the order of maleficence are perversions of reality. With the sound artwork ‘Natural Perversion’ Through a set of sonic processes the artist delves into autogenerative, autopoietic, responsive and biomimetic modes of creation exploring how the original naturally produced audio signal can be transformed into a sonic caricature and depending on the way it balances between its signifier and its signified aspect, it may re-interpret naturally produced concrete audible events into a musical language which serves both the acousmatic and the non-cochlear approaches to contemporary sound art.

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Méliès Trilogy
Views: 75

The main subject of this thesis is to analyze the special effects that George Melies used and invented, as well as the creation of a short film with special and visual effects, inspired by Melies’ work. This film has been implemented using modern techniques, aiming for an outcome that seems realistic but cannot actually happen in real life. All the techniques that have been used to create the film will be analyzed in depth.

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Audio Crossings
Views: 1195

Multiple distance sensors trigger sound events ας people move around and get close to the grid with the srceens.

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Windows
Views: 1082

The atmosphere of the space and the emotional charge are the dominant points in the work. The windows ας protagonists have a dual meaning. Internet windows - tabs ας a means of socialization and communication, a substitute for a life.

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AVARTS IONIAN UNIVERSITY

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