State Of Affairs

work-image
Views: 1820

When the observer is standing in front of a work of art and is trying to comprehend it, they are consciously entering a recognition process. This is achieved because the brain recognizes the relationship between some shapes or colors in the piece of art and, automatically, recalls them from memory. This procedure creates the necessary conditions for the creation of new neural synapses. Using these facts?, the artist suggests an audiovisual performance that includes an interference of audio to the visual aspect? in real time.



Inner Journey
Eleni Mitrouska
Inner Journey
Changing room
Nektarios Pachiadakis
Changing room
Hear the Shape-See the Sound
Gelina Palla
Hear the Shape-See the Sound
Drifting
Aristomenis Chatzipapas
Drifting
Confusion
Fani Kesidou
Confusion
Ticket
Marina Kappou
Ticket
BLAH
Laura Konti
BLAH
Allimonò
Allimonò
Phoenix
Christina Kalantzi
Phoenix
Alexandros Doumouchtsis Live AV Performance
Alexandros Doumouchtsis
Alexandros Doumouchtsis Live AV Performance
Changing room
Views: 557

A place of relative isolation and no influence from the outside environment. Black cloth with a small opening that the viewer enters wearing headphones and playing a soundscape I created on a magnifying glass. 

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Hear the Shape-See the Sound
Views: 1671

An experimental workshop was realized at the Corfu Archaeological Museum, on May 2019. The workshop was designed within the frames of interdisciplinary learning and participatory art, based on Maker culture and STEAM education, willing to highlight the importance of arts and technology in learning. The participants, children and adolescents 11 to 15 years old, were initially guided to an important archaic find at the Archaeological museum of Corfu, a pediment depicting ancient Greek goddess Artemis-Gorgo, and got acquainted with the myth surrounding it. In two groups the participants made
1. electronic circuits which produced sounds via photo resistor and conductive paint and
2. conductive drawings inspired by the archaic pediment imagery.
The two groups combined their work to create interactive installations were circuits and sensors were used to “read” the tonal variations and line elements of the pencil drawings. Documentation indicates the childrens’ immersion into the experience.

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Drifting
Views: 850

Social sensitization animation project on road safety. It emphasizes the use of a safety helmet when driving a motorcycle.

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Confusion
Views: 632

An interactive symbolic work consisting of a wire brain construction is presented. 

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Ticket
Views: 966

documentary - Narrated by Christina Koblitsi

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BLAH
Views: 1737

Blah as an artwork that interacts with the phenomenon of the speaking subject. The artwork responds to the human voice with air, and the intensity of the air is proportional to the volume of the voice.

Borrowing immersive practices from physical theater and the Black Box framework, the project seeks to create a liberating condition where visitors have the opportunity to experiment with their voice outside the system of organized language.

Blah is the artistic part of my master thesis on the problematic behind the three dimensions of organized language: communication-expression-meaning.

1x1x0.4

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Allimonò
Views: 1297

The fulfillment of a last wish leads Filippo to a retrospection from the mountains of Epirus to the recent past of the year 1945. His meeting with his history revives the memory of a whole village, unfolding the relations and the bonding of two peoples against the commands of an era, which is not as far as we think.

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Phoenix
Views: 1917

Phoenix is the rebirth of the refugees. It is what was left of the big fire in the Moria's camp.

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