Aynadamar

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Views: 1923

Aynadamar: An important place as far back as when the Arabs were in the area. The whole region of Andalusia was supplied with water through that spring, reaching as far as Madrid. Several years later, the poet and playwright Federico Garcia Lorca is taken there to be executed. His work in turn supplied the whole Spain and spread to the rest of the world. The documentary intertwines significant events of his life with dramatised excerpts from his work, aiming at achieving Duende (as Lorca used to say), the quintessence of all things.

Script,director: Margarita Chalakatevaki Assistant director: Dimitris Gkrintzos Spyros Kavvadias Editing: Margarita Chalakatevaki Music: Margarita Chalakatevaki Sound recording, mixing: Andreas Vouliakis Cinematography: Dimitris Gkrintzos Spyros Kavvadias Spyros Christoforatos Translation: Vasia Kordilla Cast Yerma Nafsika Nanou Juan Eftychios Selearis Little boy Ionas Singh Marianna Pineda Anita Liatsi Narration Sophia Ketentzian Recitation Margarita Chalakatevaki Singing voice Konstadina Koumouli



Something Goes
Georgia Skartadou
Something Goes
Sound Art
Sound Art
Portrait of a man
Andreas Lazidis
Portrait of a man
ZEN
Melina Nafsika Efthymiou
ZEN
Amateur actor
Lefteris Keteoglou
Amateur actor
The Room
The Room
EVA
Myrto Gatsiou
EVA
Electroakoustic Music and Painting based on Vincent's Van Gogh Starry Night
Μaria Stella Lemoni Theodorou
Electroakoustic Music and Painting based on Vincent's Van Gogh Starry Night
INRIRI - Interactive Audiovisual Theatrical Performance
Sofi Moutafi
INRIRI - Interactive Audiovisual Theatrical Performance
Hear the Shape-See the Sound
Gelina Palla
Hear the Shape-See the Sound
Something Goes
Views: 1873

The current project is a digital, interactive, audiovisual application that can be used either as a virtual installation accompanied by a simultaneous projection of its content in the physical space or be distributed as an executable digital medium on any computer, compatible with its technical specifications. It examines the flow of information, its creation, collection, storage, interpretation and utilization through perceptual mechanisms that mutate -enhance or degrade- with the available tools of digital reality and its transformation from a sequence of serial, adjacent and referential values to one unified context, what is usually interpreted as meaning or significance. The participants of this reality are called upon to engage at the degree of signification that expresses them better, ranging from a purely perceptual and empirical viewing to a frantic clarification of everything included.

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Portrait of a man
Views: 1144

This short film is the portrait of a man, emphasizing a specific aspect of himself, that is, his engagement with musical improvisation.

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ZEN
Views: 1051

A short portrait of a young person with artistic and existential concerns.

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Amateur actor
Views: 1960

A professional electrician works in the villa of the rich professional actor. The electrician is also an amateur theater actor. The love of the amateur actor seems to be greater than the famous actor. The famous actor tries to make money but the amateur tries to do what he loves.

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The Room
Views: 1459

Where do memories go when they are lost? Are they still where we left them, if we don’t recall them? In this room, as private and irrevocable as our memory, objects animate a series of scenarios. A memory floods the room, another struggles to disclose itself, another one leaks back and forth in time. The idea of the ‘other’ hovers between what has already passed and what is reminisced every time. We never recollect events and spaces as such. We always enliven recollections in our own way. Through constant evocations that seek to perpetuate the existence of the ‘room’, memories converse with space and time, as well as with a part of ourselves. Either as past, forgetfulness or loss, they always contain something that is already gone.

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EVA
Views: 1988

The short documentary focuses on the preparation of the solo performance "EVA", performed by the dancer and performer Evangelia Randou. The project is based on her personal experiences and has been created and staged by her. The film reveals the moments when the dancer works with her body, experiments, creates and improvises. The documentary is a portrait of the dancer herself, but also of the work she creates.

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Electroakoustic Music and Painting based on Vincent's Van Gogh Starry Night
Views: 2819

As Vincent van Gogh's "Starry Night" is one of my favorite paintings, I created an acoustic composition with the main goal of creating an atmosphere with a freer and more abstract approach. The small touches, the colors, the swirling flow, the natural landscape of the painting and the psychosynthesis of the artist are captured. The piece in combination with two images consists of three parts. In the first part, the night landscape is presented, in the second the intense emotions of the artist and in the third the nature with its power that calms the human soul.

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INRIRI - Interactive Audiovisual Theatrical Performance
Views: 1783

Myths are living stories that grow with time, change, adapt, but continue being a source for research, inspiration and creativity. The interactive audiovisual theatrical performance INRIRI questions the adaptation of an archetypal myth at a time of many dimensions and levels with elements from physical theater and embedded interactive technology in the performing space. Parts of the story are a Caribbean myth which transforms the body, a woodpecker and some new experimental technologies. On stage two bodies try to communicate with themselves and the environment around them and to discover anew what a body can be, what the relation and connection with the other body and which are the influences of the surrounding space on them.

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Hear the Shape-See the Sound
Views: 1736

An experimental workshop was realized at the Corfu Archaeological Museum, on May 2019. The workshop was designed within the frames of interdisciplinary learning and participatory art, based on Maker culture and STEAM education, willing to highlight the importance of arts and technology in learning. The participants, children and adolescents 11 to 15 years old, were initially guided to an important archaic find at the Archaeological museum of Corfu, a pediment depicting ancient Greek goddess Artemis-Gorgo, and got acquainted with the myth surrounding it. In two groups the participants made
1. electronic circuits which produced sounds via photo resistor and conductive paint and
2. conductive drawings inspired by the archaic pediment imagery.
The two groups combined their work to create interactive installations were circuits and sensors were used to “read” the tonal variations and line elements of the pencil drawings. Documentation indicates the childrens’ immersion into the experience.

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