ΟBLIVION: A Rotoscoping Videoclip

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Views: 2226

This thesis is about the production, direction and animation οf a contemporary dance music video lasting four (4) minutes. Its title is "OBLIVION: Music video using the Rotoscoping technique". Its subject is the loss of a great summer love and the pain that comes when this love is over. Its goal for all of its elements be to harmoniously joined together i. e. the dance, the surroundings, the colors, the music and the animation so as to make the viewer feel nostalgic and melancholic.

Director/Animator/Script: Sosanna Natalia Tsaousi Camera man: George Papafilippou Choreography/Dancer: Anastasia Dougali



A Quest For Eternity
A Quest For Eternity
Voices in our heads
Valassia Dodoulou
Voices in our heads
Quarantine Self Portait
Quarantine Self Portait
Me, myself & ai
Sofi Moutafi
Me, myself & ai
Dharmadhatu
Martha Gogakou
Dharmadhatu
Phoenix
Christina Kalantzi
Phoenix
Confusion
Fani Kesidou
Confusion
INRIRI - Interactive Audiovisual Theatrical Performance
Sofi Moutafi
INRIRI - Interactive Audiovisual Theatrical Performance
BRAIN_RINTH
BRAIN_RINTH
Sound Art
Sound Art
A Quest For Eternity
Views: 1780

The research documentary A Quest for Eternity (2020) focuses in four different elements of Angelopoulos’s style and provides new information using and analysing the data from semi-structured interviews. This research documentary is part of Dr. Iakovos Panagopoulos practice based Phd research in the University of Central Lancashire with the title: “Reshaping Contemporary Greek Cinema Through a Re-evaluation of the Historical and Political Perspective of Theo Angelopoulos's Work”(Panagopoulos, 2019).

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Voices in our heads
Views: 1457

Α video art piece with performance and art installation elements in public space.

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Quarantine Self Portait
Views: 1354

The quarantine's experience time has functioned as a humanized time. Its previous social barbarity was imprisoned in the familiar cage of my soul and became my creation time. Each day was my friend, an eternal circular and dynamic present, a consciousness without conflicts. It was like an eternity that is experienced differently every moment. An unprecedented form of stillness gripped me and perpetuated in many abstract fragments which finally formed the new texture of my existence, in this peculiar isolation. I became from the carcass of time I was before, its qualitative disintegration… Reality was distorted and experienced illusively. The time from the alienation that was before, was transformed and became the cover for the scratched truth of myself. This kind of time my conscience had dreamed to live.

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Me, myself & ai
Views: 1459

Α creative dynamic dialogue with artificial intelligence (ai). The cursor is about to press "generate". Analyzing.

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Dharmadhatu
Views: 2325

"Dharmadhatu" is an experimental audiovisual video with linear narrative. It has been created with an original experimental technique, where each frame results from a live recording of the behavior of flowing colors on a painted surface.

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Phoenix
Views: 2553

Phoenix is the rebirth of the refugees. It is what was left of the big fire in the Moria's camp.

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Confusion
Views: 1136

An interactive symbolic work consisting of a wire brain construction is presented. 

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INRIRI - Interactive Audiovisual Theatrical Performance
Views: 2273

Myths are living stories that grow with time, change, adapt, but continue being a source for research, inspiration and creativity. The interactive audiovisual theatrical performance INRIRI questions the adaptation of an archetypal myth at a time of many dimensions and levels with elements from physical theater and embedded interactive technology in the performing space. Parts of the story are a Caribbean myth which transforms the body, a woodpecker and some new experimental technologies. On stage two bodies try to communicate with themselves and the environment around them and to discover anew what a body can be, what the relation and connection with the other body and which are the influences of the surrounding space on them.

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BRAIN_RINTH
Views: 1835

BRAINRINTH is a multi-channel video installation. The work attempts – through technology – to approach brain-related functions of memory, drawing on material from personal experience of the body in crisis. The title BRAINRINTH –from the words Brain and Labyrinth – is a play on the intractable riddle of an archetypal Greek structure (the labyrinth) and the labyrinthine processes of the human brain. The BRAINRINTH installation seeks a poetic mapping of the human brain.
Due to the shock of trauma, our understanding of the functioning of the body, and of nature itself –which we are trying to dominate – seems desperate and full of anxiety. Taking this into account, if we adopt a position in which we keep a distance of aesthetic neutrality, perhaps this reality begins to look less frightening.

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AVARTS IONIAN UNIVERSITY

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