Panopticon

work-image
Views: 1783

It is an Interactive Installation that deals with the issues of immigration, wars and surveillance of citizens on a global scale.

The project is currently under construction and consists of an abstract representation of the World Map drawn on the floor from cables which connect Piezo sensors to a Raspberry Pi 4 Single Board Computer and which get activated when pressed , producing sounds related to the country in which the corresponding sensor is placed on the floor.

A Webcam will be placed on the ceiling, which will be connected to the Raspberry Pi and will recognize the viewer's position in space and other characteristics about the viewer , thus contributing to the creation of the feeling of being watched.



The Room
The Room
Bouquets: Artifact Conglomerations
Bouquets: Artifact Conglomerations
DeepRedShip
Christina Sfakianaki
DeepRedShip
INRIRI - Interactive Audiovisual Theatrical Performance
Sofi Moutafi
INRIRI - Interactive Audiovisual Theatrical Performance
"200 years since the Revolution of 1821 and the role of Corfu"
Nikolaos Korakianitis
"200 years since the Revolution of 1821 and the role of Corfu"
Méliès Trilogy
Aris Melachroinos
Méliès Trilogy
Demetris: A Visual Artist
Eleftheria Kiratzidou
Demetris: A Visual Artist
Quarantine Self Portait
Quarantine Self Portait
Paralysis by Analysis
Evangelos Aslanidis
Paralysis by Analysis
ATHENDS
Giorgos Polymeropoulos
ATHENDS
The Room
Views: 2374

Where do memories go when they are lost? Are they still where we left them, if we don’t recall them? In this room, as private and irrevocable as our memory, objects animate a series of scenarios. A memory floods the room, another struggles to disclose itself, another one leaks back and forth in time. The idea of the ‘other’ hovers between what has already passed and what is reminisced every time. We never recollect events and spaces as such. We always enliven recollections in our own way. Through constant evocations that seek to perpetuate the existence of the ‘room’, memories converse with space and time, as well as with a part of ourselves. Either as past, forgetfulness or loss, they always contain something that is already gone.

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Bouquets: Artifact Conglomerations
Views: 2109

The project composes a series of random artifacts relating to art and design history, used either ας decorative or utilitarian artifacts, turning them into a non-definitive object [bouquet] floating in space.

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DeepRedShip
Views: 1760

Paraphrase, reference of the title to the depression caused by the shocking images of drowned children in the Mediterranean, the watery grave of persecuted refuges.

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INRIRI - Interactive Audiovisual Theatrical Performance
Views: 3003

Myths are living stories that grow with time, change, adapt, but continue being a source for research, inspiration and creativity. The interactive audiovisual theatrical performance INRIRI questions the adaptation of an archetypal myth at a time of many dimensions and levels with elements from physical theater and embedded interactive technology in the performing space. Parts of the story are a Caribbean myth which transforms the body, a woodpecker and some new experimental technologies. On stage two bodies try to communicate with themselves and the environment around them and to discover anew what a body can be, what the relation and connection with the other body and which are the influences of the surrounding space on them.

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"200 years since the Revolution of 1821 and the role of Corfu"
Views: 3096

The present postgraduate thesis was prepared in the context of the completion of the postgraduate program of the Department of Sound and Visual Arts of the Ionian University.
The study of the subject will be the facts and data on the occasion of the completion of 200 years since the Greek Revolution.
The present work aims to enrich the theoretical framework of study. Its structure is based on data that I have collected (rare photographic material, letters, etc.), from the Public Archives of the State, the Kapodistrias Museum and the Reading Company.

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Méliès Trilogy
Views: 1017

The main subject of this thesis is to analyze the special effects that George Melies used and invented, as well as the creation of a short film with special and visual effects, inspired by Melies’ work. This film has been implemented using modern techniques, aiming for an outcome that seems realistic but cannot actually happen in real life. All the techniques that have been used to create the film will be analyzed in depth.

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Demetris: A Visual Artist
Views: 2948

The cinematic portrait of a visual artist, Demetris Papazachos, a senior student of the Fine Arts School in Thessaloniki, is about featuring an artist without just showing his artwork but emphasizing at his personality and his artistic thinking instead. Through his internal journey, gay culture elements are projected while an interesting question is raised: Who is "A Visual Artist" at last?

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Quarantine Self Portait
Views: 1860

The quarantine's experience time has functioned as a humanized time. Its previous social barbarity was imprisoned in the familiar cage of my soul and became my creation time. Each day was my friend, an eternal circular and dynamic present, a consciousness without conflicts. It was like an eternity that is experienced differently every moment. An unprecedented form of stillness gripped me and perpetuated in many abstract fragments which finally formed the new texture of my existence, in this peculiar isolation. I became from the carcass of time I was before, its qualitative disintegration… Reality was distorted and experienced illusively. The time from the alienation that was before, was transformed and became the cover for the scratched truth of myself. This kind of time my conscience had dreamed to live.

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Paralysis by Analysis
Views: 1514

The audiovisual work "Paralysis by Analysis" presents a combined experience that unfolds in two chapters of two and three dimensions respectively.

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ATHENDS
Views: 1749

The ATHENDS project is an interactive installation whose purpose is to comment on the Greek media and how it fulfills its purpose based on the violent and unfiltered transmission of information.

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