The Room

work-image
Views: 1340

Where do memories go when they are lost? Are they still where we left them, if we don’t recall them? In this room, as private and irrevocable as our memory, objects animate a series of scenarios. A memory floods the room, another struggles to disclose itself, another one leaks back and forth in time. The idea of the ‘other’ hovers between what has already passed and what is reminisced every time. We never recollect events and spaces as such. We always enliven recollections in our own way. Through constant evocations that seek to perpetuate the existence of the ‘room’, memories converse with space and time, as well as with a part of ourselves. Either as past, forgetfulness or loss, they always contain something that is already gone.

Curation: Konstantinos Tiligadis Sound Design: Apostolos Loufopoulos Visual Design: Angeliki Malakasioti



Sound Art
Sound Art
Eterotopia
Ioanna Tzampa
Eterotopia
Aynadamar
Margarita Chalakatevaki
Aynadamar
BRAIN_RINTH
BRAIN_RINTH
Finem
Fani Arapi
Finem
Negative Buoyancy, the story of a freediver
Dimitra Delfi
Negative Buoyancy, the story of a freediver
Voices in our heads
Valassia Dodoulou
Voices in our heads
The portrait
Chrysoula Kokota
The portrait
Forest of Winds
Orestis Dimopoulos
Forest of Winds
"HUMANE"
Christina Kapetaniou
"HUMANE"
Eterotopia
Views: 870

Eterotopia. Place within a Place that violates real time.

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Aynadamar
Views: 1811

Aynadamar: An important place as far back as when the Arabs were in the area. The whole region of Andalusia was supplied with water through that spring, reaching as far as Madrid. Several years later, the poet and playwright Federico Garcia Lorca is taken there to be executed. His work in turn supplied the whole Spain and spread to the rest of the world. The documentary intertwines significant events of his life with dramatised excerpts from his work, aiming at achieving Duende (as Lorca used to say), the quintessence of all things.

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BRAIN_RINTH
Views: 1260

BRAINRINTH is a multi-channel video installation. The work attempts – through technology – to approach brain-related functions of memory, drawing on material from personal experience of the body in crisis. The title BRAINRINTH –from the words Brain and Labyrinth – is a play on the intractable riddle of an archetypal Greek structure (the labyrinth) and the labyrinthine processes of the human brain. The BRAINRINTH installation seeks a poetic mapping of the human brain.
Due to the shock of trauma, our understanding of the functioning of the body, and of nature itself –which we are trying to dominate – seems desperate and full of anxiety. Taking this into account, if we adopt a position in which we keep a distance of aesthetic neutrality, perhaps this reality begins to look less frightening.

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Finem
Views: 809

The performance Finem deals with app[ause ας a transformative act. The aim of the action is to deconstruct applause ας a social expression of admiration and recognition.

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Negative Buoyancy, the story of a freediver
Views: 1643

A freediver transforms into water while he dives beneath the surface, connects with nature and becomes a part of the underwater environment by hunting like a marine predator.
The mesmerizing underwater world is accessible to those who overcome fear and dare to push their human limits a little further in order to explore it. The passion with the serene world beneath the surface becomes a lifestyle for those who surrender themselves to negative buoyancy.

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Voices in our heads
Views: 887

Α video art piece with performance and art installation elements in public space.

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The portrait
Views: 1192

The animation was made as part of the course digital narration. The animation is about a story of a painting of a woman, it saws how an object that people admire it can capture thoses who see it, how it can become alive and inspire curiosity.

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Forest of Winds
Views: 1165

With the opportunity of the preparation of the trip, the productive process of maintenance, repair and work in the area of the shipyard, the project "Forest of Winds" is created. The project was named "Forest of Winds" because of the sound of the wind passing through the masts of the boats. The "Forest of Winds" is a 360 video animation evolving into a theatrical space and indefinite time. The video depicts the invisible side of a dream, the dream of a journey and its preparation with the forms of workers hovering impersonal in space as work uniforms, creating a choreographed kinesiological narrative process. The forms of workers rub, shine and accomplish all kinds of jobs with their repetitive motions, until they are left in space like objects in an endless free fall.

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"HUMANE"
Views: 1366

I closed my eyes and images began to flood my mind while hearing a sound. After many visualizations of the images into drawings I chose this narrative.
I chose to emphasize the vortex I was feeling.
It was a spontaneous way to record what I experienced.

Each person through his own sensors experiences the ambience of each condition. It all depends on the self, the internal, the mind, the way of perception, action, perspective.
So my own images, were born from my mind for my mind.
Maybe it is paranoia of the mind and one can emigrate it.
This is the most difficult,
the deconstruction of atmospheres - experiences - memories that contain emotion.
Because emotional paranoias are shadows nourished by repetition and persistence.
They dance as if they are Erinyes of the mind and the body gets to be an eradicated observer.

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AVARTS IONIAN UNIVERSITY

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