become

work-image
Views: 1494

In this video art work 39 persons of different ages are invited to sit in front of the same black door, talk about their favourite object and in what, by using this object, they could be transformed. In the final cut only the silent expressions are kept.



Phoenix
Christina Kalantzi
Phoenix
Where do I exist?
Sousana Romanidou
Where do I exist?
Life as a Blooming Flower
Vivi Perysinaki
Life as a Blooming Flower
Voices in our heads
Valassia Dodoulou
Voices in our heads
Wroom
Konstantia Makri
Wroom
Audio Crossings
Konstantinos Tsioutas
Audio Crossings
BRAIN_RINTH
BRAIN_RINTH
Hear the Shape-See the Sound
Gelina Palla
Hear the Shape-See the Sound
State Of Affairs
Nichoalos Κarnampatides
State Of Affairs
Dharmadhatu
Martha Gogakou
Dharmadhatu
Phoenix
Views: 2309

Phoenix is the rebirth of the refugees. It is what was left of the big fire in the Moria's camp.

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Where do I exist?
Views: 2310

The title of this artwork is "Where Do I Exist?". This is a virtual space that explores the relationship between reality and virtual reality. Moreover, it the result of a pandemic society that tends to communicate through social media. It is the impression of our lifes into a virtual world, free from our body and the stereotypes it might follows it. Could we be free from our body and ideas such as gender identity and death? What is the meaning of touch into an immaterial world? Anyone can be part of this artwork with a twitter hashtag of the word #immaterial.

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Life as a Blooming Flower
Views: 1337

The project focuses on close-ups of flowers ας elements of the beauty of nature and the spiritual uplift created by the connection with it.

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Voices in our heads
Views: 1257

Α video art piece with performance and art installation elements in public space.

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Wroom
Views: 1001

The Wroom, is a movie that start with two red iron cars, a 1953 Chevrolet 1100 & a 1954 Magirus Deutz small fire engine, spilling out of a race of skills, flips and drifts at speed in the dining room of their home. In a brightly room, in a world where imagination knows no bounds.

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Audio Crossings
Views: 1231

Multiple distance sensors trigger sound events ας people move around and get close to the grid with the srceens.

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BRAIN_RINTH
Views: 1639

BRAINRINTH is a multi-channel video installation. The work attempts – through technology – to approach brain-related functions of memory, drawing on material from personal experience of the body in crisis. The title BRAINRINTH –from the words Brain and Labyrinth – is a play on the intractable riddle of an archetypal Greek structure (the labyrinth) and the labyrinthine processes of the human brain. The BRAINRINTH installation seeks a poetic mapping of the human brain.
Due to the shock of trauma, our understanding of the functioning of the body, and of nature itself –which we are trying to dominate – seems desperate and full of anxiety. Taking this into account, if we adopt a position in which we keep a distance of aesthetic neutrality, perhaps this reality begins to look less frightening.

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Hear the Shape-See the Sound
Views: 2000

An experimental workshop was realized at the Corfu Archaeological Museum, on May 2019. The workshop was designed within the frames of interdisciplinary learning and participatory art, based on Maker culture and STEAM education, willing to highlight the importance of arts and technology in learning. The participants, children and adolescents 11 to 15 years old, were initially guided to an important archaic find at the Archaeological museum of Corfu, a pediment depicting ancient Greek goddess Artemis-Gorgo, and got acquainted with the myth surrounding it. In two groups the participants made
1. electronic circuits which produced sounds via photo resistor and conductive paint and
2. conductive drawings inspired by the archaic pediment imagery.
The two groups combined their work to create interactive installations were circuits and sensors were used to “read” the tonal variations and line elements of the pencil drawings. Documentation indicates the childrens’ immersion into the experience.

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State Of Affairs
Views: 2161

When the observer is standing in front of a work of art and is trying to comprehend it, they are consciously entering a recognition process. This is achieved because the brain recognizes the relationship between some shapes or colors in the piece of art and, automatically, recalls them from memory. This procedure creates the necessary conditions for the creation of new neural synapses. Using these facts?, the artist suggests an audiovisual performance that includes an interference of audio to the visual aspect? in real time.

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Dharmadhatu
Views: 2097

"Dharmadhatu" is an experimental audiovisual video with linear narrative. It has been created with an original experimental technique, where each frame results from a live recording of the behavior of flowing colors on a painted surface.

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AVARTS IONIAN UNIVERSITY

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