become

work-image
Views: 1520

In this video art work 39 persons of different ages are invited to sit in front of the same black door, talk about their favourite object and in what, by using this object, they could be transformed. In the final cut only the silent expressions are kept.



Voices in our heads
Valassia Dodoulou
Voices in our heads
In between moments
Sofia Androutsopoulou
In between moments
7500+1 sculptures
7500+1 sculptures
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
At some point it will overflow
Joanna Poupaki
At some point it will overflow
Cycle Level
Μaria Stella Lemoni Theodorou
Cycle Level
BRAIN_RINTH
BRAIN_RINTH
The dream 2- Intersections
Maria Paresia Pasipoularidou
The dream 2- Intersections
Confusion
Fani Kesidou
Confusion
Amateur actor
Lefteris Keteoglou
Amateur actor
Voices in our heads
Views: 1289

Α video art piece with performance and art installation elements in public space.

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In between moments
Views: 1047

Moments that meet and compose new ones through clips of a few seconds. Their common point is the associative thinking during their creation and the sense of the surrealistic-dreamlike mood.

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7500+1 sculptures
Views: 1062

The Video installation in the exhibition emphasizes and at the same time negates the temporality of a medium whose dominant form of expression is space.

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 1906

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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At some point it will overflow
Views: 1249

Α thought upon all the things we don't listen to, until we can't but listen. Αη animation featuring a creature balancing over the words that are haunting her.

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BRAIN_RINTH
Views: 1663

BRAINRINTH is a multi-channel video installation. The work attempts – through technology – to approach brain-related functions of memory, drawing on material from personal experience of the body in crisis. The title BRAINRINTH –from the words Brain and Labyrinth – is a play on the intractable riddle of an archetypal Greek structure (the labyrinth) and the labyrinthine processes of the human brain. The BRAINRINTH installation seeks a poetic mapping of the human brain.
Due to the shock of trauma, our understanding of the functioning of the body, and of nature itself –which we are trying to dominate – seems desperate and full of anxiety. Taking this into account, if we adopt a position in which we keep a distance of aesthetic neutrality, perhaps this reality begins to look less frightening.

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The dream 2- Intersections
Views: 1305

While we dream, much of the information that the brain involuntarily collects during the day, is intersected and integrated with previous experience and can be used in future behaviors.

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Confusion
Views: 974

An interactive symbolic work consisting of a wire brain construction is presented. 

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Amateur actor
Views: 2260

A professional electrician works in the villa of the rich professional actor. The electrician is also an amateur theater actor. The love of the amateur actor seems to be greater than the famous actor. The famous actor tries to make money but the amateur tries to do what he loves.

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