Life as a Blooming Flower

work-image
Views: 1223

The project focuses on close-ups of flowers ας elements of the beauty of nature and the spiritual uplift created by the connection with it. The modern fast-paced lifestyle often does not allow people to stop and contemplate on the natural landscape. In this Video the digital capture of blooms constitutes an optimistic record of nature, while at the same time it raises questions about humankind's alienation from nature and its enjoyment through the use of digital media.



Me, herself & ai
Marinos Pavlidis
Me, herself & ai
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Something Goes
Georgia Skartadou
Something Goes
"ano” + "throsko”
"ano” + "throsko”
The failure of rationalization
Agatha Mingou
The failure of rationalization
The dream 2- Intersections
Maria Paresia Pasipoularidou
The dream 2- Intersections
Inner Journey
Eleni Mitrouska
Inner Journey
DeepRedShip
Christina Sfakianaki
DeepRedShip
The Room
The Room
In between moments
Sofia Androutsopoulou
In between moments
Me, herself & ai
Views: 1213

Mirror project that interacts with "Me myself & ai" by Sofi Moutafi. The creation of this work results from the collaboration of man and machine, which places it at the intersection of these two great sets.

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 1826

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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Something Goes
Views: 2005

The current project is a digital, interactive, audiovisual application that can be used either as a virtual installation accompanied by a simultaneous projection of its content in the physical space or be distributed as an executable digital medium on any computer, compatible with its technical specifications. It examines the flow of information, its creation, collection, storage, interpretation and utilization through perceptual mechanisms that mutate -enhance or degrade- with the available tools of digital reality and its transformation from a sequence of serial, adjacent and referential values to one unified context, what is usually interpreted as meaning or significance. The participants of this reality are called upon to engage at the degree of signification that expresses them better, ranging from a purely perceptual and empirical viewing to a frantic clarification of everything included.

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"ano” + "throsko”
Views: 1132

It is a work of digital design in real time that in its evolution displays the Word human, relationship coupling, thoughts and feelings..

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The failure of rationalization
Views: 1143

This art piece is trying to express the struggle between letting go ας one would use nature for meditative reasons and the over controlling mind fixating on patterns deriving from sea foam lines.

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The dream 2- Intersections
Views: 1150

While we dream, much of the information that the brain involuntarily collects during the day, is intersected and integrated with previous experience and can be used in future behaviors.

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DeepRedShip
Views: 1090

Paraphrase, reference of the title to the depression caused by the shocking images of drowned children in the Mediterranean, the watery grave of persecuted refuges.

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The Room
Views: 1582

Where do memories go when they are lost? Are they still where we left them, if we don’t recall them? In this room, as private and irrevocable as our memory, objects animate a series of scenarios. A memory floods the room, another struggles to disclose itself, another one leaks back and forth in time. The idea of the ‘other’ hovers between what has already passed and what is reminisced every time. We never recollect events and spaces as such. We always enliven recollections in our own way. Through constant evocations that seek to perpetuate the existence of the ‘room’, memories converse with space and time, as well as with a part of ourselves. Either as past, forgetfulness or loss, they always contain something that is already gone.

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In between moments
Views: 969

Moments that meet and compose new ones through clips of a few seconds. Their common point is the associative thinking during their creation and the sense of the surrealistic-dreamlike mood.

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AVARTS IONIAN UNIVERSITY

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