Life as a Blooming Flower

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Views: 1037

The project focuses on close-ups of flowers ας elements of the beauty of nature and the spiritual uplift created by the connection with it. The modern fast-paced lifestyle often does not allow people to stop and contemplate on the natural landscape. In this Video the digital capture of blooms constitutes an optimistic record of nature, while at the same time it raises questions about humankind's alienation from nature and its enjoyment through the use of digital media.



Phoenix
Christina Kalantzi
Phoenix
Wroom
Konstantia Makri
Wroom
Forest of Winds
Orestis Dimopoulos
Forest of Winds
Excitatio Corcyrae : Player’s Guide
Despoina-Sofia Kyrgiafini
Excitatio Corcyrae : Player’s Guide
Voices in our heads
Valassia Dodoulou
Voices in our heads
The portrait of my mother
Xanthos Tsafalopoulos
The portrait of my mother
Me, myself & ai
Sofi Moutafi
Me, myself & ai
Athens, my love
Dimitris Kechris
Athens, my love
Hear the Shape-See the Sound
Gelina Palla
Hear the Shape-See the Sound
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Phoenix
Views: 1940

Phoenix is the rebirth of the refugees. It is what was left of the big fire in the Moria's camp.

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Wroom
Views: 699

The Wroom, is a movie that start with two red iron cars, a 1953 Chevrolet 1100 & a 1954 Magirus Deutz small fire engine, spilling out of a race of skills, flips and drifts at speed in the dining room of their home. In a brightly room, in a world where imagination knows no bounds.

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Forest of Winds
Views: 1212

With the opportunity of the preparation of the trip, the productive process of maintenance, repair and work in the area of the shipyard, the project "Forest of Winds" is created. The project was named "Forest of Winds" because of the sound of the wind passing through the masts of the boats. The "Forest of Winds" is a 360 video animation evolving into a theatrical space and indefinite time. The video depicts the invisible side of a dream, the dream of a journey and its preparation with the forms of workers hovering impersonal in space as work uniforms, creating a choreographed kinesiological narrative process. The forms of workers rub, shine and accomplish all kinds of jobs with their repetitive motions, until they are left in space like objects in an endless free fall.

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Voices in our heads
Views: 969

Α video art piece with performance and art installation elements in public space.

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The portrait of my mother
Views: 1268

A day in my mother's life. The documentary shows her daily routine, something that I personally find very interesting as I believe that the true self of a person lies in the "insignificant".

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Me, myself & ai
Views: 962

Α creative dynamic dialogue with artificial intelligence (ai). The cursor is about to press "generate". Analyzing.

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Athens, my love
Views: 742

An essay-film which looks for mnemic traces of major political events inscribed in the body of the metropolitan entity of Athens.

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Hear the Shape-See the Sound
Views: 1693

An experimental workshop was realized at the Corfu Archaeological Museum, on May 2019. The workshop was designed within the frames of interdisciplinary learning and participatory art, based on Maker culture and STEAM education, willing to highlight the importance of arts and technology in learning. The participants, children and adolescents 11 to 15 years old, were initially guided to an important archaic find at the Archaeological museum of Corfu, a pediment depicting ancient Greek goddess Artemis-Gorgo, and got acquainted with the myth surrounding it. In two groups the participants made
1. electronic circuits which produced sounds via photo resistor and conductive paint and
2. conductive drawings inspired by the archaic pediment imagery.
The two groups combined their work to create interactive installations were circuits and sensors were used to “read” the tonal variations and line elements of the pencil drawings. Documentation indicates the childrens’ immersion into the experience.

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 1686

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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AVARTS IONIAN UNIVERSITY

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