Eterotopia

work-image
Views: 1348

Eterotopia. Place within a Place that violates real time. Restricted access and challenge area, between the real and the unreal. Comparable and competitive space that reflects the Iocation.



EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Sound Art
Sound Art
Angst
Katerina Zachariadi
Angst
Forest of Winds
Orestis Dimopoulos
Forest of Winds
7500+1 sculptures
7500+1 sculptures
Demetris: A Visual Artist
Eleftheria Kiratzidou
Demetris: A Visual Artist
Me, myself & ai
Sofi Moutafi
Me, myself & ai
Windows
Konstantina Kaika
Windows
Voices in our heads
Valassia Dodoulou
Voices in our heads
DeepRedShip
Christina Sfakianaki
DeepRedShip
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 1940

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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Forest of Winds
Views: 1559

With the opportunity of the preparation of the trip, the productive process of maintenance, repair and work in the area of the shipyard, the project "Forest of Winds" is created. The project was named "Forest of Winds" because of the sound of the wind passing through the masts of the boats. The "Forest of Winds" is a 360 video animation evolving into a theatrical space and indefinite time. The video depicts the invisible side of a dream, the dream of a journey and its preparation with the forms of workers hovering impersonal in space as work uniforms, creating a choreographed kinesiological narrative process. The forms of workers rub, shine and accomplish all kinds of jobs with their repetitive motions, until they are left in space like objects in an endless free fall.

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7500+1 sculptures
Views: 1109

The Video installation in the exhibition emphasizes and at the same time negates the temporality of a medium whose dominant form of expression is space.

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Demetris: A Visual Artist
Views: 2178

The cinematic portrait of a visual artist, Demetris Papazachos, a senior student of the Fine Arts School in Thessaloniki, is about featuring an artist without just showing his artwork but emphasizing at his personality and his artistic thinking instead. Through his internal journey, gay culture elements are projected while an interesting question is raised: Who is "A Visual Artist" at last?

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Me, myself & ai
Views: 1332

Α creative dynamic dialogue with artificial intelligence (ai). The cursor is about to press "generate". Analyzing.

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Windows
Views: 1132

The atmosphere of the space and the emotional charge are the dominant points in the work. The windows ας protagonists have a dual meaning. Internet windows - tabs ας a means of socialization and communication, a substitute for a life.

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Voices in our heads
Views: 1329

Α video art piece with performance and art installation elements in public space.

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DeepRedShip
Views: 1168

Paraphrase, reference of the title to the depression caused by the shocking images of drowned children in the Mediterranean, the watery grave of persecuted refuges.

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