Eterotopia

work-image
Views: 1152

Eterotopia. Place within a Place that violates real time. Restricted access and challenge area, between the real and the unreal. Comparable and competitive space that reflects the Iocation.



Bouquets: Artifact Conglomerations
Bouquets: Artifact Conglomerations
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Sproulifindros
Josef Kloos
Sproulifindros
Audio Crossings
Konstantinos Tsioutas
Audio Crossings
Changing room
Nektarios Pachiadakis
Changing room
BRAIN_RINTH
BRAIN_RINTH
Confusion
Fani Kesidou
Confusion
Fear - Hope
Outsika Chrysavgi
Fear - Hope
Windows
Konstantina Kaika
Windows
Drifting
Aristomenis Chatzipapas
Drifting
Bouquets: Artifact Conglomerations
Views: 1237

The project composes a series of random artifacts relating to art and design history, used either ας decorative or utilitarian artifacts, turning them into a non-definitive object [bouquet] floating in space.

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 1828

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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Sproulifindros
Views: 1739

Τhis piece refers to a suffocating relationship between a father and a son. This oppressive relationship is expressed by the father’s obsessive calls to the son to come and eat his food warm. The son lives in an imperative rhythm of breakfast/lunch/dinner with few getaways because his father never stops calling him, while having a piercing voice. The father lives in a rhythm of constant orthostatic food production. A very elastic son, a very rigid father. A piece of wood, also rigid, who attracts the son. She had been washed by the sea. The highest boiling temperature is at sea-level. Splashing and seething became one. Apnea and immersion in his father’s pot, which is the symbol of his influence, eventually are leading to his release. He tightened so tight on her that for the first time he was stabilised. They were swept away from the waves and while floating they turned into furniture.

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Audio Crossings
Views: 1122

Multiple distance sensors trigger sound events ας people move around and get close to the grid with the srceens.

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Changing room
Views: 648

A place of relative isolation and no influence from the outside environment. Black cloth with a small opening that the viewer enters wearing headphones and playing a soundscape I created on a magnifying glass. 

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BRAIN_RINTH
Views: 1531

BRAINRINTH is a multi-channel video installation. The work attempts – through technology – to approach brain-related functions of memory, drawing on material from personal experience of the body in crisis. The title BRAINRINTH –from the words Brain and Labyrinth – is a play on the intractable riddle of an archetypal Greek structure (the labyrinth) and the labyrinthine processes of the human brain. The BRAINRINTH installation seeks a poetic mapping of the human brain.
Due to the shock of trauma, our understanding of the functioning of the body, and of nature itself –which we are trying to dominate – seems desperate and full of anxiety. Taking this into account, if we adopt a position in which we keep a distance of aesthetic neutrality, perhaps this reality begins to look less frightening.

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Confusion
Views: 834

An interactive symbolic work consisting of a wire brain construction is presented. 

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Fear - Hope
Views: 1727

Presentation of 3d projection mapping, on Church of Panagia ton Xenon, Kyra - Faneromeni (Old Town, Corfu, Greece), October 2, 2020 at 10:00.

In the dissertation, following the strategy of deliberate ambiguity and crossing different eras, we go through a path of images and information, which express hope and fear in various fields and they characterize every culture and every society.

At the same time, moving from formalism to realism, it emerges that the Aristotelian definition of the representational unity of space-time-action is no longer valid in art. Undoubtedly, the formalist movement has shown that planes are understood not only as sequences of logical units, but also as theoretical or ideological conceptions, where their connection is not legitimized on the basis of the principle of space-time unit, but by some abstract theoretical model, such as is the model of metaphor, the path through contradictions, symbolism and anything else that enhances the removal of the theoretical model. But also internal realism, which is not a theory of truth, highlights the convergence of two seemingly incompatible ideas.

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Windows
Views: 1039

The atmosphere of the space and the emotional charge are the dominant points in the work. The windows ας protagonists have a dual meaning. Internet windows - tabs ας a means of socialization and communication, a substitute for a life.

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Drifting
Views: 1040

Social sensitization animation project on road safety. It emphasizes the use of a safety helmet when driving a motorcycle.

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