"ano” + "throsko”

work-image
Views: 1298

The Video was made on the theme of the AVARTS group installation within the framework of the PLATFORMS International Exhibition. It is a work of digital design in real time that in its evolution displays the Word human, relationship coupling, thoughts and feelings..



Eterotopia
Ioanna Tzampa
Eterotopia
The Room
The Room
Confusion
Fani Kesidou
Confusion
Where do I exist?
Sousana Romanidou
Where do I exist?
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
SpacelSelf
Ioanna Mazi
SpacelSelf
Drifting
Aristomenis Chatzipapas
Drifting
Ticket
Marina Kappou
Ticket
Forest of Winds
Orestis Dimopoulos
Forest of Winds
Demetris: A Visual Artist
Eleftheria Kiratzidou
Demetris: A Visual Artist
Eterotopia
Views: 1328

Eterotopia. Place within a Place that violates real time.

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The Room
Views: 1735

Where do memories go when they are lost? Are they still where we left them, if we don’t recall them? In this room, as private and irrevocable as our memory, objects animate a series of scenarios. A memory floods the room, another struggles to disclose itself, another one leaks back and forth in time. The idea of the ‘other’ hovers between what has already passed and what is reminisced every time. We never recollect events and spaces as such. We always enliven recollections in our own way. Through constant evocations that seek to perpetuate the existence of the ‘room’, memories converse with space and time, as well as with a part of ourselves. Either as past, forgetfulness or loss, they always contain something that is already gone.

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Confusion
Views: 995

An interactive symbolic work consisting of a wire brain construction is presented. 

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Where do I exist?
Views: 2367

The title of this artwork is "Where Do I Exist?". This is a virtual space that explores the relationship between reality and virtual reality. Moreover, it the result of a pandemic society that tends to communicate through social media. It is the impression of our lifes into a virtual world, free from our body and the stereotypes it might follows it. Could we be free from our body and ideas such as gender identity and death? What is the meaning of touch into an immaterial world? Anyone can be part of this artwork with a twitter hashtag of the word #immaterial.

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 1922

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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SpacelSelf
Views: 1119

Α work based on the rules of kinetic poetry and explores the relationship between Space and Self. The Space defined by our Self [Ego] is malleable, it changes and interacts with the Space of Others. Physical and non-physical, the Space covered by the Ego is hetero-determined and constantly changing in eternity.

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Drifting
Views: 1195

Social sensitization animation project on road safety. It emphasizes the use of a safety helmet when driving a motorcycle.

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Ticket
Views: 1396

documentary - Narrated by Christina Koblitsi

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Forest of Winds
Views: 1538

With the opportunity of the preparation of the trip, the productive process of maintenance, repair and work in the area of the shipyard, the project "Forest of Winds" is created. The project was named "Forest of Winds" because of the sound of the wind passing through the masts of the boats. The "Forest of Winds" is a 360 video animation evolving into a theatrical space and indefinite time. The video depicts the invisible side of a dream, the dream of a journey and its preparation with the forms of workers hovering impersonal in space as work uniforms, creating a choreographed kinesiological narrative process. The forms of workers rub, shine and accomplish all kinds of jobs with their repetitive motions, until they are left in space like objects in an endless free fall.

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Demetris: A Visual Artist
Views: 2165

The cinematic portrait of a visual artist, Demetris Papazachos, a senior student of the Fine Arts School in Thessaloniki, is about featuring an artist without just showing his artwork but emphasizing at his personality and his artistic thinking instead. Through his internal journey, gay culture elements are projected while an interesting question is raised: Who is "A Visual Artist" at last?

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