Dissolving

work-image
Views: 228

"Dissloving" is about an interactive audiovisual installation in progress, part of the thematic titled "Memory Void," assigned to us during the "Interactive Environments - Installations" Module. The project focuses on the experience where memories intertwine and ultimately fade away, such as short-term memories in the case of Alzheimer's disease or older traumatic or non-traumatic memories that transform, distort, and eventually disappear. The main function of the project relies on the property of light particles (photons) to carry and contain memory, which is then imprinted on a medium through the process/technique used in developing photographic film. In this project, implemented in a dark room, a projector displays photographs onto a photosensitive/phosphorescent surface. During the exhibition, there will be a user (myself) who will greet and capture web camera photographs of any visitor who wishes. Then these photographs will be stored and automatically displayed on the surface as a collection in a continuous, through the projector. The duration of each projected photograph will be 10 seconds, allowing time for the light to be absorbed by the surface. Consequently, each subsequent photograph will blend with the next creating new patterns and distorted images. Then there will be a scheduled break of about 5 minutes in the projections so that we can observe how this imprint of the photographs fades over time, as the phosphorescent paint loses its intensity over the hour. Then the projection of the photographs will be reactivated. Alongside the visual aspect of the project, the sound part will also evolve, where each time the projection of the photographs stops and we observe the fading, the sound will change, consisting of two parts of an Evangelos' original synthesis that mix with each other respectively . The project is entirely set up in TouchDesigner.



Confusion
Fani Kesidou
Confusion
Filter Bubbles
Filter Bubbles
ATHENDS
Giorgos Polymeropoulos
ATHENDS
Where do I exist?
Sousana Romanidou
Where do I exist?
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Audio Crossings
Konstantinos Tsioutas
Audio Crossings
Something Goes
Georgia Skartadou
Something Goes
Me, myself & ai
Sofi Moutafi
Me, myself & ai
Panopticon
Lampros Marios Pavlakis
Panopticon
Private - Public
Dimitra Politi
Private - Public
Confusion
Views: 205

An interactive symbolic work consisting of a wire brain construction is presented. 

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Filter Bubbles
Views: 295

The AVARTS team's project "Filter Bubbles" aims to raise critical reflection on the extent of the responsibility attributed to algorithms and technology for the formation of these "isolation bubbles". Furthermore, through the artistic process, it aims to weaken the positive feedback loops that gigantize imperfect information, foster fear and undermine creativity.

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ATHENDS
Views: 240

The ATHENDS project is an interactive installation whose purpose is to comment on the Greek media and how it fulfills its purpose based on the violent and unfiltered transmission of information.

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Where do I exist?
Views: 1157

The title of this artwork is "Where Do I Exist?". This is a virtual space that explores the relationship between reality and virtual reality. Moreover, it the result of a pandemic society that tends to communicate through social media. It is the impression of our lifes into a virtual world, free from our body and the stereotypes it might follows it. Could we be free from our body and ideas such as gender identity and death? What is the meaning of touch into an immaterial world? Anyone can be part of this artwork with a twitter hashtag of the word #immaterial.

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 998

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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Audio Crossings
Views: 267

Multiple distance sensors trigger sound events ας people move around and get close to the grid with the srceens.

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Something Goes
Views: 1082

The current project is a digital, interactive, audiovisual application that can be used either as a virtual installation accompanied by a simultaneous projection of its content in the physical space or be distributed as an executable digital medium on any computer, compatible with its technical specifications. It examines the flow of information, its creation, collection, storage, interpretation and utilization through perceptual mechanisms that mutate -enhance or degrade- with the available tools of digital reality and its transformation from a sequence of serial, adjacent and referential values to one unified context, what is usually interpreted as meaning or significance. The participants of this reality are called upon to engage at the degree of signification that expresses them better, ranging from a purely perceptual and empirical viewing to a frantic clarification of everything included.

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Me, myself & ai
Views: 270

Α creative dynamic dialogue with artificial intelligence (ai). The cursor is about to press "generate". Analyzing.

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Panopticon
Views: 216

It is an Interactive Installation that deals with the issues of immigration, wars and surveillance of citizens on a global scale.

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Private - Public
Views: 302

This changing frame represents an allegorical image of human nature, which when it is in dialectic with the outside world - during the transition from private to public life, experiences conflicting feelings of apprehension, anticipation, reticence, curiosity and extroversion.

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