Natural Perversion

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Views: 1129

In the realm of acoustic hyper-reality we meet aural simulacra of the order of maleficence. These are signals that mask and denature a profound acoustic reality. They are referential and representational, but in a way that they dissimulate reality and become its twisted Doppelgängers. Simulacra of the order of maleficence are perversions of reality. With the sound artwork ‘Natural Perversion’ Through a set of sonic processes the artist delves into autogenerative, autopoietic, responsive and biomimetic modes of creation exploring how the original naturally produced audio signal can be transformed into a sonic caricature and depending on the way it balances between its signifier and its signified aspect, it may re-interpret naturally produced concrete audible events into a musical language which serves both the acousmatic and the non-cochlear approaches to contemporary sound art.



Wroom
Konstantia Makri
Wroom
Bouquets: Artifact Conglomerations
Bouquets: Artifact Conglomerations
Where do I exist?
Sousana Romanidou
Where do I exist?
Demetris: A Visual Artist
Eleftheria Kiratzidou
Demetris: A Visual Artist
BLAH
Laura Konti
BLAH
Windows
Konstantina Kaika
Windows
The dream 2- Intersections
Maria Paresia Pasipoularidou
The dream 2- Intersections
Audio Crossings
Konstantinos Tsioutas
Audio Crossings
At some point it will overflow
Joanna Poupaki
At some point it will overflow
Panopticon
Lampros Marios Pavlakis
Panopticon
Wroom
Views: 594

The Wroom, is a movie that start with two red iron cars, a 1953 Chevrolet 1100 & a 1954 Magirus Deutz small fire engine, spilling out of a race of skills, flips and drifts at speed in the dining room of their home. In a brightly room, in a world where imagination knows no bounds.

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Bouquets: Artifact Conglomerations
Views: 1031

The project composes a series of random artifacts relating to art and design history, used either ας decorative or utilitarian artifacts, turning them into a non-definitive object [bouquet] floating in space.

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Where do I exist?
Views: 1862

The title of this artwork is "Where Do I Exist?". This is a virtual space that explores the relationship between reality and virtual reality. Moreover, it the result of a pandemic society that tends to communicate through social media. It is the impression of our lifes into a virtual world, free from our body and the stereotypes it might follows it. Could we be free from our body and ideas such as gender identity and death? What is the meaning of touch into an immaterial world? Anyone can be part of this artwork with a twitter hashtag of the word #immaterial.

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Demetris: A Visual Artist
Views: 1660

The cinematic portrait of a visual artist, Demetris Papazachos, a senior student of the Fine Arts School in Thessaloniki, is about featuring an artist without just showing his artwork but emphasizing at his personality and his artistic thinking instead. Through his internal journey, gay culture elements are projected while an interesting question is raised: Who is "A Visual Artist" at last?

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BLAH
Views: 1659

Blah as an artwork that interacts with the phenomenon of the speaking subject. The artwork responds to the human voice with air, and the intensity of the air is proportional to the volume of the voice.

Borrowing immersive practices from physical theater and the Black Box framework, the project seeks to create a liberating condition where visitors have the opportunity to experiment with their voice outside the system of organized language.

Blah is the artistic part of my master thesis on the problematic behind the three dimensions of organized language: communication-expression-meaning.

1x1x0.4

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Windows
Views: 887

The atmosphere of the space and the emotional charge are the dominant points in the work. The windows ας protagonists have a dual meaning. Internet windows - tabs ας a means of socialization and communication, a substitute for a life.

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The dream 2- Intersections
Views: 892

While we dream, much of the information that the brain involuntarily collects during the day, is intersected and integrated with previous experience and can be used in future behaviors.

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Audio Crossings
Views: 796

Multiple distance sensors trigger sound events ας people move around and get close to the grid with the srceens.

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At some point it will overflow
Views: 824

Α thought upon all the things we don't listen to, until we can't but listen. Αη animation featuring a creature balancing over the words that are haunting her.

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Panopticon
Views: 594

It is an Interactive Installation that deals with the issues of immigration, wars and surveillance of citizens on a global scale.

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