Natural Perversion

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Views: 1260

In the realm of acoustic hyper-reality we meet aural simulacra of the order of maleficence. These are signals that mask and denature a profound acoustic reality. They are referential and representational, but in a way that they dissimulate reality and become its twisted Doppelgängers. Simulacra of the order of maleficence are perversions of reality. With the sound artwork ‘Natural Perversion’ Through a set of sonic processes the artist delves into autogenerative, autopoietic, responsive and biomimetic modes of creation exploring how the original naturally produced audio signal can be transformed into a sonic caricature and depending on the way it balances between its signifier and its signified aspect, it may re-interpret naturally produced concrete audible events into a musical language which serves both the acousmatic and the non-cochlear approaches to contemporary sound art.



Electroakoustic Music and Painting based on Vincent's Van Gogh Starry Night
Μaria Stella Lemoni Theodorou
Electroakoustic Music and Painting based on Vincent's Van Gogh Starry Night
7500+1 sculptures
7500+1 sculptures
The dream 2- Intersections
Maria Paresia Pasipoularidou
The dream 2- Intersections
Confusion
Fani Kesidou
Confusion
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
One week in ten minutes
Giota Andriakaina
One week in ten minutes
Fear - Hope
Outsika Chrysavgi
Fear - Hope
Audio Crossings
Konstantinos Tsioutas
Audio Crossings
The metaphor to the coexistence of real and digital space
Evgenia Faliaridou
The metaphor to the coexistence of real and digital space
Paralysis by Analysis
Evangelos Aslanidis
Paralysis by Analysis
Electroakoustic Music and Painting based on Vincent's Van Gogh Starry Night
Views: 2864

As Vincent van Gogh's "Starry Night" is one of my favorite paintings, I created an acoustic composition with the main goal of creating an atmosphere with a freer and more abstract approach. The small touches, the colors, the swirling flow, the natural landscape of the painting and the psychosynthesis of the artist are captured. The piece in combination with two images consists of three parts. In the first part, the night landscape is presented, in the second the intense emotions of the artist and in the third the nature with its power that calms the human soul.

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7500+1 sculptures
Views: 830

The Video installation in the exhibition emphasizes and at the same time negates the temporality of a medium whose dominant form of expression is space.

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The dream 2- Intersections
Views: 1028

While we dream, much of the information that the brain involuntarily collects during the day, is intersected and integrated with previous experience and can be used in future behaviors.

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Confusion
Views: 708

An interactive symbolic work consisting of a wire brain construction is presented. 

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 1756

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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One week in ten minutes
Views: 1753

One week in ten minutes is a video in which the recording of unboxing, the act of opening the boxes, confronts the viewer with the repeated search in empty boxes that contain absolutely nothing. Each box is the promise of a gift which is to come, promising a gift whose dispatchment is always deferred.

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Fear - Hope
Views: 1614

Presentation of 3d projection mapping, on Church of Panagia ton Xenon, Kyra - Faneromeni (Old Town, Corfu, Greece), October 2, 2020 at 10:00.

In the dissertation, following the strategy of deliberate ambiguity and crossing different eras, we go through a path of images and information, which express hope and fear in various fields and they characterize every culture and every society.

At the same time, moving from formalism to realism, it emerges that the Aristotelian definition of the representational unity of space-time-action is no longer valid in art. Undoubtedly, the formalist movement has shown that planes are understood not only as sequences of logical units, but also as theoretical or ideological conceptions, where their connection is not legitimized on the basis of the principle of space-time unit, but by some abstract theoretical model, such as is the model of metaphor, the path through contradictions, symbolism and anything else that enhances the removal of the theoretical model. But also internal realism, which is not a theory of truth, highlights the convergence of two seemingly incompatible ideas.

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Audio Crossings
Views: 991

Multiple distance sensors trigger sound events ας people move around and get close to the grid with the srceens.

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The metaphor to the coexistence of real and digital space
Views: 2104

The video is a documentation of a spatial installation with a dual role, through viewing / observation and participation. The investigation of the relationship that develops between digital and real space, acting in it, as the main axis of the narrative, the human being is the framework of the research with object of study the concept of metaphor to the coexistence of experience as a narrative and of the experience of the present as a fact of performance. The real environment through recording projected into an analog painting and transferred to a digital environment (images-video- video projection) connecting the real, the digital and painting form. Respectively, the natural environment of the installation transferred to the projection surface, in a digital space, via the camera and projector.

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Paralysis by Analysis
Views: 724

The audiovisual work "Paralysis by Analysis" presents a combined experience that unfolds in two chapters of two and three dimensions respectively.

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