Forest of Winds

work-image
Views: 1884

With the opportunity of the preparation of the trip, the productive process of maintenance, repair and work in the area of the shipyard, the project "Forest of Winds" is created. The project was named "Forest of Winds" because of the sound of the wind passing through the masts of the boats. The "Forest of Winds" is a 360 video animation evolving into a theatrical space and indefinite time. The video depicts the invisible side of a dream, the dream of a journey and its preparation with the forms of workers hovering impersonal in space as work uniforms, creating a choreographed kinesiological narrative process. The forms of workers rub, shine and accomplish all kinds of jobs with their repetitive motions, until they are left in space like objects in an endless free fall.

Orestis Dimopoulos, Nicolaos Karnavatides



7500+1 sculptures
7500+1 sculptures
SpacelSelf
Ioanna Mazi
SpacelSelf
Allimonò
Allimonò
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Riot - Strike - Riot
Giorgos Gargalas
Riot - Strike - Riot
Changing room
Nektarios Pachiadakis
Changing room
Lying upon a Rock
Spyros Kavvadias
Lying upon a Rock
Confusion
Fani Kesidou
Confusion
become
become
The metaphor to the coexistence of real and digital space
Evgenia Faliaridou
The metaphor to the coexistence of real and digital space
7500+1 sculptures
Views: 1449

The Video installation in the exhibition emphasizes and at the same time negates the temporality of a medium whose dominant form of expression is space.

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SpacelSelf
Views: 1428

Α work based on the rules of kinetic poetry and explores the relationship between Space and Self. The Space defined by our Self [Ego] is malleable, it changes and interacts with the Space of Others. Physical and non-physical, the Space covered by the Ego is hetero-determined and constantly changing in eternity.

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Allimonò
Views: 1736

The fulfillment of a last wish leads Filippo to a retrospection from the mountains of Epirus to the recent past of the year 1945. His meeting with his history revives the memory of a whole village, unfolding the relations and the bonding of two peoples against the commands of an era, which is not as far as we think.

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 2196

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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Riot - Strike - Riot
Views: 1998

This is the first video of my audiovisual installation entitled "Riot Strike Riot". The audiovisual installation entitled "Riot Strike Riot" is based on the political repression and social disorders of recent years with a focus on Greece, but also with influences from abroad. The installation has presented from a subjective point of view, the socio-political image of today through audiovisual digital media, interactive systems, and objects.

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Changing room
Views: 889

A place of relative isolation and no influence from the outside environment. Black cloth with a small opening that the viewer enters wearing headphones and playing a soundscape I created on a magnifying glass. 

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Lying upon a Rock
Views: 2334

A documentary about Lazaretto, the desert islet near the city of Corfu that functioned for centuries as a quarantine station as well as a place of execution for political prisoners during the Greek Civil War. The identity of the place is approached through fragmentary testimonies and original sources.

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Confusion
Views: 1339

An interactive symbolic work consisting of a wire brain construction is presented. 

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become
Views: 1896

In this video art work 39 persons of different ages are invited to sit in front of the same black door, talk about their favourite object and in what, by using this object, they could be transformed. In the final cut only the silent expressions are kept.

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The metaphor to the coexistence of real and digital space
Views: 2774

The video is a documentation of a spatial installation with a dual role, through viewing / observation and participation. The investigation of the relationship that develops between digital and real space, acting in it, as the main axis of the narrative, the human being is the framework of the research with object of study the concept of metaphor to the coexistence of experience as a narrative and of the experience of the present as a fact of performance. The real environment through recording projected into an analog painting and transferred to a digital environment (images-video- video projection) connecting the real, the digital and painting form. Respectively, the natural environment of the installation transferred to the projection surface, in a digital space, via the camera and projector.

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AVARTS IONIAN UNIVERSITY

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