Electroakoustic Music and Painting based on Vincent's Van Gogh Starry Night

work-image
Views: 2668

As Vincent van Gogh's "Starry Night" is one of my favorite paintings, I created an acoustic composition with the main goal of creating an atmosphere with a freer and more abstract approach. The small touches, the colors, the swirling flow, the natural landscape of the painting and the psychosynthesis of the artist are captured. The piece in combination with two images consists of three parts. In the first part, the night landscape is presented, in the second the intense emotions of the artist and in the third the nature with its power that calms the human soul.



Something Goes
Georgia Skartadou
Something Goes
Natural Perversion
Luc Messinezis
Natural Perversion
State Of Affairs
Nichoalos Κarnampatides
State Of Affairs
Confusion
Fani Kesidou
Confusion
Changing room
Nektarios Pachiadakis
Changing room
DeepRedShip
Christina Sfakianaki
DeepRedShip
BLAH
Laura Konti
BLAH
EVA
Myrto Gatsiou
EVA
The failure of rationalization
Agatha Mingou
The failure of rationalization
Drifting
Aristomenis Chatzipapas
Drifting
Something Goes
Views: 1783

The current project is a digital, interactive, audiovisual application that can be used either as a virtual installation accompanied by a simultaneous projection of its content in the physical space or be distributed as an executable digital medium on any computer, compatible with its technical specifications. It examines the flow of information, its creation, collection, storage, interpretation and utilization through perceptual mechanisms that mutate -enhance or degrade- with the available tools of digital reality and its transformation from a sequence of serial, adjacent and referential values to one unified context, what is usually interpreted as meaning or significance. The participants of this reality are called upon to engage at the degree of signification that expresses them better, ranging from a purely perceptual and empirical viewing to a frantic clarification of everything included.

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Natural Perversion
Views: 1157

In the realm of acoustic hyper-reality we meet aural simulacra of the order of maleficence. These are signals that mask and denature a profound acoustic reality. They are referential and representational, but in a way that they dissimulate reality and become its twisted Doppelgängers. Simulacra of the order of maleficence are perversions of reality. With the sound artwork ‘Natural Perversion’ Through a set of sonic processes the artist delves into autogenerative, autopoietic, responsive and biomimetic modes of creation exploring how the original naturally produced audio signal can be transformed into a sonic caricature and depending on the way it balances between its signifier and its signified aspect, it may re-interpret naturally produced concrete audible events into a musical language which serves both the acousmatic and the non-cochlear approaches to contemporary sound art.

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State Of Affairs
Views: 1795

When the observer is standing in front of a work of art and is trying to comprehend it, they are consciously entering a recognition process. This is achieved because the brain recognizes the relationship between some shapes or colors in the piece of art and, automatically, recalls them from memory. This procedure creates the necessary conditions for the creation of new neural synapses. Using these facts?, the artist suggests an audiovisual performance that includes an interference of audio to the visual aspect? in real time.

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Confusion
Views: 607

An interactive symbolic work consisting of a wire brain construction is presented. 

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Changing room
Views: 549

A place of relative isolation and no influence from the outside environment. Black cloth with a small opening that the viewer enters wearing headphones and playing a soundscape I created on a magnifying glass. 

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DeepRedShip
Views: 880

Paraphrase, reference of the title to the depression caused by the shocking images of drowned children in the Mediterranean, the watery grave of persecuted refuges.

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BLAH
Views: 1716

Blah as an artwork that interacts with the phenomenon of the speaking subject. The artwork responds to the human voice with air, and the intensity of the air is proportional to the volume of the voice.

Borrowing immersive practices from physical theater and the Black Box framework, the project seeks to create a liberating condition where visitors have the opportunity to experiment with their voice outside the system of organized language.

Blah is the artistic part of my master thesis on the problematic behind the three dimensions of organized language: communication-expression-meaning.

1x1x0.4

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EVA
Views: 1890

The short documentary focuses on the preparation of the solo performance "EVA", performed by the dancer and performer Evangelia Randou. The project is based on her personal experiences and has been created and staged by her. The film reveals the moments when the dancer works with her body, experiments, creates and improvises. The documentary is a portrait of the dancer herself, but also of the work she creates.

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The failure of rationalization
Views: 901

This art piece is trying to express the struggle between letting go ας one would use nature for meditative reasons and the over controlling mind fixating on patterns deriving from sea foam lines.

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Drifting
Views: 830

Social sensitization animation project on road safety. It emphasizes the use of a safety helmet when driving a motorcycle.

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