INRIRI - Interactive Audiovisual Theatrical Performance

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Views: 2210

Myths are living stories that grow with time, change, adapt, but continue being a source for research, inspiration and creativity. The interactive audiovisual theatrical performance INRIRI questions the adaptation of an archetypal myth at a time of many dimensions and levels with elements from physical theater and embedded interactive technology in the performing space. Parts of the story are a Caribbean myth which transforms the body, a woodpecker and some new experimental technologies. On stage two bodies try to communicate with themselves and the environment around them and to discover anew what a body can be, what the relation and connection with the other body and which are the influences of the surrounding space on them.

Performing: Sofi Moutafi, Eraldo Sekai | Concept – Set Design: Sofi Moutafi | Direction – Choreography: Sofi Moutafi, Vasiliki Kapetanaki | Sound design - Music Composition: Manthos Damigos | Mask Design: Nikos Kokkalis | Production Assistant: Georgia Tzovana | Video Editing: Sofi Moutafi | Technical Assistance: Sotiris Dovas, Georgia Zabelaki, Basilis Zempilis, Evina Kiosse, Evridiki Konstantinidou, Iraklis Efstathios Mavromatis, Vasilis Raikos, Ayda Naasan Aga Spyridopoulou, Fotis Stamatakis | Video Recording & Photography| Maria Vlachou, Teo Diamantis, Georgia Zabelaki, Thanasis Bouras, Evgenia Pouli, Yionatan Sighan, Georgia Jovana | Special Thanks: Mary and Evangelia Randou, Garage Performing Arts Center, Yannis Deliyannis, Nikos Kokkalis, Bill Psarras, Christos Katsoutas.



Forest of Winds
Orestis Dimopoulos
Forest of Winds
Me, myself & ai
Sofi Moutafi
Me, myself & ai
Aynadamar
Margarita Chalakatevaki
Aynadamar
Bread And A Blanket
Dimitris Gkrintzos
Bread And A Blanket
Me, herself & ai
Marinos Pavlidis
Me, herself & ai
Confusion
Fani Kesidou
Confusion
Something Goes
Georgia Skartadou
Something Goes
Sproulifindros
Josef Kloos
Sproulifindros
The dream 2- Intersections
Maria Paresia Pasipoularidou
The dream 2- Intersections
Audio Crossings
Konstantinos Tsioutas
Audio Crossings
Forest of Winds
Views: 1633

With the opportunity of the preparation of the trip, the productive process of maintenance, repair and work in the area of the shipyard, the project "Forest of Winds" is created. The project was named "Forest of Winds" because of the sound of the wind passing through the masts of the boats. The "Forest of Winds" is a 360 video animation evolving into a theatrical space and indefinite time. The video depicts the invisible side of a dream, the dream of a journey and its preparation with the forms of workers hovering impersonal in space as work uniforms, creating a choreographed kinesiological narrative process. The forms of workers rub, shine and accomplish all kinds of jobs with their repetitive motions, until they are left in space like objects in an endless free fall.

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Me, myself & ai
Views: 1396

Α creative dynamic dialogue with artificial intelligence (ai). The cursor is about to press "generate". Analyzing.

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Aynadamar
Views: 2327

Aynadamar: An important place as far back as when the Arabs were in the area. The whole region of Andalusia was supplied with water through that spring, reaching as far as Madrid. Several years later, the poet and playwright Federico Garcia Lorca is taken there to be executed. His work in turn supplied the whole Spain and spread to the rest of the world. The documentary intertwines significant events of his life with dramatised excerpts from his work, aiming at achieving Duende (as Lorca used to say), the quintessence of all things.

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Bread And A Blanket
Views: 2061

It’s Monday, the 13th of December 1943, the small town of Kalavryta is set on fire by the occupation army of Nazi Germany while the entire male population is being gathered on a nearby hill and shot dead. This war crime will go down in history, along with the massacre of Acqui Division, as the largest mass killing in Greece during WWII. Three men who witnessed these events as kids, locked up with the rest women, children and elderly people in Kalavryta’s primary school, recall this traumatic experience.

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Me, herself & ai
Views: 1451

Mirror project that interacts with "Me myself & ai" by Sofi Moutafi. The creation of this work results from the collaboration of man and machine, which places it at the intersection of these two great sets.

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Confusion
Views: 1078

An interactive symbolic work consisting of a wire brain construction is presented. 

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Something Goes
Views: 2267

The current project is a digital, interactive, audiovisual application that can be used either as a virtual installation accompanied by a simultaneous projection of its content in the physical space or be distributed as an executable digital medium on any computer, compatible with its technical specifications. It examines the flow of information, its creation, collection, storage, interpretation and utilization through perceptual mechanisms that mutate -enhance or degrade- with the available tools of digital reality and its transformation from a sequence of serial, adjacent and referential values to one unified context, what is usually interpreted as meaning or significance. The participants of this reality are called upon to engage at the degree of signification that expresses them better, ranging from a purely perceptual and empirical viewing to a frantic clarification of everything included.

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Sproulifindros
Views: 1886

Τhis piece refers to a suffocating relationship between a father and a son. This oppressive relationship is expressed by the father’s obsessive calls to the son to come and eat his food warm. The son lives in an imperative rhythm of breakfast/lunch/dinner with few getaways because his father never stops calling him, while having a piercing voice. The father lives in a rhythm of constant orthostatic food production. A very elastic son, a very rigid father. A piece of wood, also rigid, who attracts the son. She had been washed by the sea. The highest boiling temperature is at sea-level. Splashing and seething became one. Apnea and immersion in his father’s pot, which is the symbol of his influence, eventually are leading to his release. He tightened so tight on her that for the first time he was stabilised. They were swept away from the waves and while floating they turned into furniture.

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The dream 2- Intersections
Views: 1422

While we dream, much of the information that the brain involuntarily collects during the day, is intersected and integrated with previous experience and can be used in future behaviors.

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Audio Crossings
Views: 1377

Multiple distance sensors trigger sound events ας people move around and get close to the grid with the srceens.

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AVARTS IONIAN UNIVERSITY

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