Windows

The atmosphere of the space and the emotional charge are the dominant points in the work. The windows ας protagonists have a dual meaning. Internet windows - tabs ας a means of socialization and communication, a substitute for a life. The real windows - frames - that enclose the room, ας a means of escape and communication with the outside world. The passage of cars has something magical suddenly.
Related Works
A place of relative isolation and no influence from the outside environment. Black cloth with a small opening that the viewer enters wearing headphones and playing a soundscape I created on a magnifying glass.
It is a work of digital design in real time that in its evolution displays the Word human, relationship coupling, thoughts and feelings..
Α thought upon all the things we don't listen to, until we can't but listen. Αη animation featuring a creature balancing over the words that are haunting her.
BRAINRINTH is a multi-channel video installation. The work attempts – through technology – to approach brain-related functions of memory, drawing on material from personal experience of the body in crisis. The title BRAINRINTH –from the words Brain and Labyrinth – is a play on the intractable riddle of an archetypal Greek structure (the labyrinth) and the labyrinthine processes of the human brain. The BRAINRINTH installation seeks a poetic mapping of the human brain.
Due to the shock of trauma, our understanding of the functioning of the body, and of nature itself –which we are trying to dominate – seems desperate and full of anxiety. Taking this into account, if we adopt a position in which we keep a distance of aesthetic neutrality, perhaps this reality begins to look less frightening.
Α video art piece with performance and art installation elements in public space.
This is the first video of my audiovisual installation entitled "Riot Strike Riot". The audiovisual installation entitled "Riot Strike Riot" is based on the political repression and social disorders of recent years with a focus on Greece, but also with influences from abroad. The installation has presented from a subjective point of view, the socio-political image of today through audiovisual digital media, interactive systems, and objects.
While we dream, much of the information that the brain involuntarily collects during the day, is intersected and integrated with previous experience and can be used in future behaviors.
The present postgraduate thesis was prepared in the context of the completion of the postgraduate program of the Department of Sound and Visual Arts of the Ionian University.
The study of the subject will be the facts and data on the occasion of the completion of 200 years since the Greek Revolution.
The present work aims to enrich the theoretical framework of study. Its structure is based on data that I have collected (rare photographic material, letters, etc.), from the Public Archives of the State, the Kapodistrias Museum and the Reading Company.












