Chasing Sugar

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Views: 1069

Zoe is a 25 year-old student, living in Corfu island, Greece with her only friend and roommate Anne. Waking up late an afternoon Zoe realises that her friend is missing and she goes out at night alone in search of her. The strangely empty and quiet town, a series of bizzare events and the sense that she's been followed gives her the realization that something strange is going on and her eager to find her friend grows stronger.
At that time she comes across a dark human figure that wants to capture her. Trying to escape, Zoe ends up in a white room with nothing but a mirror inside.
As she walks closer to the mirror she sees that someone is trapped inside a room. Thinking that it's her friend Anne she reaches and goes through the mirror into that other room.
As she sits down next to the other person, thinking that she is Anne, she realizes it's her own self. In a desperate and decisive moment she tries to save her double, only to realize that her double can not cross to the other side of the mirror. Realizing that there's no way out the double lets go of Zoes hand.
Zoe wakes up in her room in the morning, gets dressed and goes for a walk by the sea in the now fully alive and noisy town. As she stands and stares at the waves she meets a girl named Anne sitting nearby. After the two girls meet they sit by the sea talking.

Produced/Written/ Directed by Rania Mastrosavva, Cast: Aliki Nikola, Christos Kalisperatis, Mariana Gianneiou, Phtography Directors: Thanos Tsigkas/Rania Mastrosavva, Edited by Rania Mastrosavva, Music by Kostas Savvanis, Assistant Directors: Stephanos Tsangkarakis, Angelina Filippidou, Sound Design/Foley Art/ADR Recording: Dimitris Dandolos, Boom Operator/Location Sound: Vaggelis Pandis, Color Correction/Camera Operator: Thanos Tsigkas



Voices in our heads
Valassia Dodoulou
Voices in our heads
INRIRI - Interactive Audiovisual Theatrical Performance
Sofi Moutafi
INRIRI - Interactive Audiovisual Theatrical Performance
Changing room
Nektarios Pachiadakis
Changing room
Inside the body
Eleni Mitrouska
Inside the body
Windows
Konstantina Kaika
Windows
Riot - Strike - Riot
Giorgos Gargalas
Riot - Strike - Riot
Hear the Shape-See the Sound
Gelina Palla
Hear the Shape-See the Sound
Finem
Fani Arapi
Finem
The failure of rationalization
Agatha Mingou
The failure of rationalization
DeepRedShip
Christina Sfakianaki
DeepRedShip
Voices in our heads
Views: 497

Α video art piece with performance and art installation elements in public space.

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INRIRI - Interactive Audiovisual Theatrical Performance
Views: 1113

Myths are living stories that grow with time, change, adapt, but continue being a source for research, inspiration and creativity. The interactive audiovisual theatrical performance INRIRI questions the adaptation of an archetypal myth at a time of many dimensions and levels with elements from physical theater and embedded interactive technology in the performing space. Parts of the story are a Caribbean myth which transforms the body, a woodpecker and some new experimental technologies. On stage two bodies try to communicate with themselves and the environment around them and to discover anew what a body can be, what the relation and connection with the other body and which are the influences of the surrounding space on them.

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Changing room
Views: 309

A place of relative isolation and no influence from the outside environment. Black cloth with a small opening that the viewer enters wearing headphones and playing a soundscape I created on a magnifying glass. 

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Inside the body
Views: 379

Every expression of the subject is inherent in the body image, indicating the lack of being, which desire tries to cover.

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Windows
Views: 505

The atmosphere of the space and the emotional charge are the dominant points in the work. The windows ας protagonists have a dual meaning. Internet windows - tabs ας a means of socialization and communication, a substitute for a life.

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Riot - Strike - Riot
Views: 911

This is the first video of my audiovisual installation entitled "Riot Strike Riot". The audiovisual installation entitled "Riot Strike Riot" is based on the political repression and social disorders of recent years with a focus on Greece, but also with influences from abroad. The installation has presented from a subjective point of view, the socio-political image of today through audiovisual digital media, interactive systems, and objects.

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Hear the Shape-See the Sound
Views: 1074

An experimental workshop was realized at the Corfu Archaeological Museum, on May 2019. The workshop was designed within the frames of interdisciplinary learning and participatory art, based on Maker culture and STEAM education, willing to highlight the importance of arts and technology in learning. The participants, children and adolescents 11 to 15 years old, were initially guided to an important archaic find at the Archaeological museum of Corfu, a pediment depicting ancient Greek goddess Artemis-Gorgo, and got acquainted with the myth surrounding it. In two groups the participants made
1. electronic circuits which produced sounds via photo resistor and conductive paint and
2. conductive drawings inspired by the archaic pediment imagery.
The two groups combined their work to create interactive installations were circuits and sensors were used to “read” the tonal variations and line elements of the pencil drawings. Documentation indicates the childrens’ immersion into the experience.

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Finem
Views: 424

The performance Finem deals with app[ause ας a transformative act. The aim of the action is to deconstruct applause ας a social expression of admiration and recognition.

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The failure of rationalization
Views: 390

This art piece is trying to express the struggle between letting go ας one would use nature for meditative reasons and the over controlling mind fixating on patterns deriving from sea foam lines.

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DeepRedShip
Views: 396

Paraphrase, reference of the title to the depression caused by the shocking images of drowned children in the Mediterranean, the watery grave of persecuted refuges.

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