Demetris: A Visual Artist

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Views: 2251

The cinematic portrait of a visual artist, Demetris Papazachos, a senior student of the Fine Arts School in Thessaloniki, is about featuring an artist without just showing his artwork but emphasizing at his personality and his artistic thinking instead. Through his internal journey, gay culture elements are projected while an interesting question is raised: Who is "A Visual Artist" at last?



A Quest For Eternity
A Quest For Eternity
Me, herself & ai
Marinos Pavlidis
Me, herself & ai
Voices in our heads
Valassia Dodoulou
Voices in our heads
The dream 2- Intersections
Maria Paresia Pasipoularidou
The dream 2- Intersections
Windows
Konstantina Kaika
Windows
Méliès Trilogy
Aris Melachroinos
Méliès Trilogy
Movement Type B6
Alice Lagkadianou
Movement Type B6
"200 years since the Revolution of 1821 and the role of Corfu"
Nikolaos Korakianitis
"200 years since the Revolution of 1821 and the role of Corfu"
Drifting
Aristomenis Chatzipapas
Drifting
BRAIN_RINTH
BRAIN_RINTH
A Quest For Eternity
Views: 1732

The research documentary A Quest for Eternity (2020) focuses in four different elements of Angelopoulos’s style and provides new information using and analysing the data from semi-structured interviews. This research documentary is part of Dr. Iakovos Panagopoulos practice based Phd research in the University of Central Lancashire with the title: “Reshaping Contemporary Greek Cinema Through a Re-evaluation of the Historical and Political Perspective of Theo Angelopoulos's Work”(Panagopoulos, 2019).

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Me, herself & ai
Views: 1452

Mirror project that interacts with "Me myself & ai" by Sofi Moutafi. The creation of this work results from the collaboration of man and machine, which places it at the intersection of these two great sets.

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Voices in our heads
Views: 1395

Α video art piece with performance and art installation elements in public space.

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The dream 2- Intersections
Views: 1428

While we dream, much of the information that the brain involuntarily collects during the day, is intersected and integrated with previous experience and can be used in future behaviors.

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Windows
Views: 1180

The atmosphere of the space and the emotional charge are the dominant points in the work. The windows ας protagonists have a dual meaning. Internet windows - tabs ας a means of socialization and communication, a substitute for a life.

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Méliès Trilogy
Views: 209

The main subject of this thesis is to analyze the special effects that George Melies used and invented, as well as the creation of a short film with special and visual effects, inspired by Melies’ work. This film has been implemented using modern techniques, aiming for an outcome that seems realistic but cannot actually happen in real life. All the techniques that have been used to create the film will be analyzed in depth.

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Movement Type B6
Views: 1485

A short film inspired by the work of the great actor and director of the silent era, Buster Keaton. Elements from his cinematic world are being revived and placed in contemporary times.

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"200 years since the Revolution of 1821 and the role of Corfu"
Views: 2247

The present postgraduate thesis was prepared in the context of the completion of the postgraduate program of the Department of Sound and Visual Arts of the Ionian University.
The study of the subject will be the facts and data on the occasion of the completion of 200 years since the Greek Revolution.
The present work aims to enrich the theoretical framework of study. Its structure is based on data that I have collected (rare photographic material, letters, etc.), from the Public Archives of the State, the Kapodistrias Museum and the Reading Company.

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Drifting
Views: 1281

Social sensitization animation project on road safety. It emphasizes the use of a safety helmet when driving a motorcycle.

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BRAIN_RINTH
Views: 1779

BRAINRINTH is a multi-channel video installation. The work attempts – through technology – to approach brain-related functions of memory, drawing on material from personal experience of the body in crisis. The title BRAINRINTH –from the words Brain and Labyrinth – is a play on the intractable riddle of an archetypal Greek structure (the labyrinth) and the labyrinthine processes of the human brain. The BRAINRINTH installation seeks a poetic mapping of the human brain.
Due to the shock of trauma, our understanding of the functioning of the body, and of nature itself –which we are trying to dominate – seems desperate and full of anxiety. Taking this into account, if we adopt a position in which we keep a distance of aesthetic neutrality, perhaps this reality begins to look less frightening.

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