Τοο close too far

Views: 1081

Two beings the one next to the other, two neighbors that their doors 100k at each other, two singles that could be together, two random individuals that their paths cross. Or not.



Natural Perversion
Luc Messinezis
Natural Perversion
Bouquets: Artifact Conglomerations
Bouquets: Artifact Conglomerations
Safe Travel
Safe Travel
Me, herself & ai
Marinos Pavlidis
Me, herself & ai
Something Goes
Georgia Skartadou
Something Goes
The dream 2- Intersections
Maria Paresia Pasipoularidou
The dream 2- Intersections
Negative Buoyancy, the story of a freediver
Dimitra Delfi
Negative Buoyancy, the story of a freediver
Voices in our heads
Valassia Dodoulou
Voices in our heads
become
become
Sound Art
Sound Art
Natural Perversion
Views: 1444

In the realm of acoustic hyper-reality we meet aural simulacra of the order of maleficence. These are signals that mask and denature a profound acoustic reality. They are referential and representational, but in a way that they dissimulate reality and become its twisted Doppelgängers. Simulacra of the order of maleficence are perversions of reality. With the sound artwork ‘Natural Perversion’ Through a set of sonic processes the artist delves into autogenerative, autopoietic, responsive and biomimetic modes of creation exploring how the original naturally produced audio signal can be transformed into a sonic caricature and depending on the way it balances between its signifier and its signified aspect, it may re-interpret naturally produced concrete audible events into a musical language which serves both the acousmatic and the non-cochlear approaches to contemporary sound art.

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Bouquets: Artifact Conglomerations
Views: 1296

The project composes a series of random artifacts relating to art and design history, used either ας decorative or utilitarian artifacts, turning them into a non-definitive object [bouquet] floating in space.

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Me, herself & ai
Views: 1307

Mirror project that interacts with "Me myself & ai" by Sofi Moutafi. The creation of this work results from the collaboration of man and machine, which places it at the intersection of these two great sets.

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Something Goes
Views: 2111

The current project is a digital, interactive, audiovisual application that can be used either as a virtual installation accompanied by a simultaneous projection of its content in the physical space or be distributed as an executable digital medium on any computer, compatible with its technical specifications. It examines the flow of information, its creation, collection, storage, interpretation and utilization through perceptual mechanisms that mutate -enhance or degrade- with the available tools of digital reality and its transformation from a sequence of serial, adjacent and referential values to one unified context, what is usually interpreted as meaning or significance. The participants of this reality are called upon to engage at the degree of signification that expresses them better, ranging from a purely perceptual and empirical viewing to a frantic clarification of everything included.

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The dream 2- Intersections
Views: 1253

While we dream, much of the information that the brain involuntarily collects during the day, is intersected and integrated with previous experience and can be used in future behaviors.

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Negative Buoyancy, the story of a freediver
Views: 2022

A freediver transforms into water while he dives beneath the surface, connects with nature and becomes a part of the underwater environment by hunting like a marine predator.
The mesmerizing underwater world is accessible to those who overcome fear and dare to push their human limits a little further in order to explore it. The passion with the serene world beneath the surface becomes a lifestyle for those who surrender themselves to negative buoyancy.

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Voices in our heads
Views: 1230

Α video art piece with performance and art installation elements in public space.

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become
Views: 1478

In this video art work 39 persons of different ages are invited to sit in front of the same black door, talk about their favourite object and in what, by using this object, they could be transformed. In the final cut only the silent expressions are kept.

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