Τοο close too far

Views: 1003

Two beings the one next to the other, two neighbors that their doors 100k at each other, two singles that could be together, two random individuals that their paths cross. Or not.



Inner Journey
Eleni Mitrouska
Inner Journey
One week in ten minutes
Giota Andriakaina
One week in ten minutes
SocialGR
Vasilis Alexandrou
SocialGR
Eterotopia
Ioanna Tzampa
Eterotopia
Audio Crossings
Konstantinos Tsioutas
Audio Crossings
BRAIN_RINTH
BRAIN_RINTH
Where do I exist?
Sousana Romanidou
Where do I exist?
SpacelSelf
Ioanna Mazi
SpacelSelf
Panopticon
Lampros Marios Pavlakis
Panopticon
The Last One Never Laughs
Stratis Alvanos
The Last One Never Laughs
One week in ten minutes
Views: 1811

One week in ten minutes is a video in which the recording of unboxing, the act of opening the boxes, confronts the viewer with the repeated search in empty boxes that contain absolutely nothing. Each box is the promise of a gift which is to come, promising a gift whose dispatchment is always deferred.

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SocialGR
Views: 1556

This artwork consists of multiple videos of scrolls down found in well-known social media, which were taken by smart phone and are displayed in a horizontal layout and continuous flow. On a second reading and as the viewer moves away from the individual information, he or she realizes that the Greek flag is formed in the video. The artwork seeks to ask questions about the ever-increasing use and abuse of social media in Greek everyday life. Being sometimes means of communication and information and sometimes tools of manipulation, social media make people concern and strongly influence society in its entirety, while the posts of their multiple users are now an integral part of our modern (digital) public space.

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Eterotopia
Views: 1159

Eterotopia. Place within a Place that violates real time.

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Audio Crossings
Views: 1129

Multiple distance sensors trigger sound events ας people move around and get close to the grid with the srceens.

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BRAIN_RINTH
Views: 1540

BRAINRINTH is a multi-channel video installation. The work attempts – through technology – to approach brain-related functions of memory, drawing on material from personal experience of the body in crisis. The title BRAINRINTH –from the words Brain and Labyrinth – is a play on the intractable riddle of an archetypal Greek structure (the labyrinth) and the labyrinthine processes of the human brain. The BRAINRINTH installation seeks a poetic mapping of the human brain.
Due to the shock of trauma, our understanding of the functioning of the body, and of nature itself –which we are trying to dominate – seems desperate and full of anxiety. Taking this into account, if we adopt a position in which we keep a distance of aesthetic neutrality, perhaps this reality begins to look less frightening.

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Where do I exist?
Views: 2195

The title of this artwork is "Where Do I Exist?". This is a virtual space that explores the relationship between reality and virtual reality. Moreover, it the result of a pandemic society that tends to communicate through social media. It is the impression of our lifes into a virtual world, free from our body and the stereotypes it might follows it. Could we be free from our body and ideas such as gender identity and death? What is the meaning of touch into an immaterial world? Anyone can be part of this artwork with a twitter hashtag of the word #immaterial.

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SpacelSelf
Views: 976

Α work based on the rules of kinetic poetry and explores the relationship between Space and Self. The Space defined by our Self [Ego] is malleable, it changes and interacts with the Space of Others. Physical and non-physical, the Space covered by the Ego is hetero-determined and constantly changing in eternity.

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Panopticon
Views: 896

It is an Interactive Installation that deals with the issues of immigration, wars and surveillance of citizens on a global scale.

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The Last One Never Laughs
Views: 1316

A journalist, who has lost his identity, visits an uncanny land, in which the smile is banned by law. He feels lost in its dystopia, consisted of self-destructive people, who deplore the smile. He gains many personal experiences that make him unaware of his aim and his human state as well. Will he eventually be able to find a way out?

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AVARTS IONIAN UNIVERSITY

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