The dream 2- Intersections

work-image
Views: 1090

While we dream, much of the information that the brain involuntarily collects during the day, is intersected and integrated with previous experience and can be used in future behaviors. Thus, the violence that modern man knows and assimilates through screens also haunts him in his dreams.



SpacelSelf
Ioanna Mazi
SpacelSelf
Ruta
Marilu Theologiti
Ruta
Panopticon
Lampros Marios Pavlakis
Panopticon
At some point it will overflow
Joanna Poupaki
At some point it will overflow
Voices in our heads
Valassia Dodoulou
Voices in our heads
Filter Bubbles
Filter Bubbles
Eterotopia
Ioanna Tzampa
Eterotopia
Inner Journey
Eleni Mitrouska
Inner Journey
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Intersecting Worlds
Intersecting Worlds
SpacelSelf
Views: 913

Α work based on the rules of kinetic poetry and explores the relationship between Space and Self. The Space defined by our Self [Ego] is malleable, it changes and interacts with the Space of Others. Physical and non-physical, the Space covered by the Ego is hetero-determined and constantly changing in eternity.

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Ruta
Views: 2054

The compositional method is based on the incorporation of sound material of cultural background into an electroacoustic piece. By drawing a linear narration, my aim was to demonstrate a unity, an imaginary community, which characterizes the Romani culture, despite the hybridic, complicated and diverse traditions deriving from the various European and Asian countries its people live in. A central question behind the making of this piece is what kind of role can a civilization have today, when the concept of space is eliminated by time- a key element in the dynamics of capitalism. What are the cultural consequences of the so-called annihilation of time and space, as materialized and tangible dimensions of social life? Are historical tradition and the search for roots promoted and reorganized as simulacra, imitations or/and museum culture, thourgh the demonstration of a partly deceptive past?

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Panopticon
Views: 842

It is an Interactive Installation that deals with the issues of immigration, wars and surveillance of citizens on a global scale.

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At some point it will overflow
Views: 1055

Α thought upon all the things we don't listen to, until we can't but listen. Αη animation featuring a creature balancing over the words that are haunting her.

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Voices in our heads
Views: 1088

Α video art piece with performance and art installation elements in public space.

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Filter Bubbles
Views: 1019

The AVARTS team's project "Filter Bubbles" aims to raise critical reflection on the extent of the responsibility attributed to algorithms and technology for the formation of these "isolation bubbles". Furthermore, through the artistic process, it aims to weaken the positive feedback loops that gigantize imperfect information, foster fear and undermine creativity.

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Eterotopia
Views: 1092

Eterotopia. Place within a Place that violates real time.

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 1801

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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Intersecting Worlds
Views: 1229

Creation of a group installation entitled Intersecting Worlds. The installation raises questions about the diversity and dynamics of the digital world, the limits and possibilities of technology and how it interacts and transforms contemporary life, creating new stimuli and a new way of looking at everyday life.

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