Panopticon

work-image
Views: 839

It is an Interactive Installation that deals with the issues of immigration, wars and surveillance of citizens on a global scale.

The project is currently under construction and consists of an abstract representation of the World Map drawn on the floor from cables which connect Piezo sensors to a Raspberry Pi 4 Single Board Computer and which get activated when pressed , producing sounds related to the country in which the corresponding sensor is placed on the floor.

A Webcam will be placed on the ceiling, which will be connected to the Raspberry Pi and will recognize the viewer's position in space and other characteristics about the viewer , thus contributing to the creation of the feeling of being watched.



The chained elephant
Alkistis Papa
The chained elephant
7500+1 sculptures
7500+1 sculptures
State Of Affairs
Nichoalos Κarnampatides
State Of Affairs
Changing room
Nektarios Pachiadakis
Changing room
Eterotopia
Ioanna Tzampa
Eterotopia
devout Iongings
devout Iongings
Life as a Blooming Flower
Vivi Perysinaki
Life as a Blooming Flower
SpacelSelf
Ioanna Mazi
SpacelSelf
Hear the Shape-See the Sound
Gelina Palla
Hear the Shape-See the Sound
Safe Travel
Safe Travel
The chained elephant
Views: 2097

The project is the animation of the fairy tale "The chained elephant". "The Chained Elephant" is one of the stories of psychiatrist Jorge Bukay from his book "Let me tell you a story" which he tells to his client. It refers to a child' s question who notices that a huge circus elephant remains tied to a small stick without trying to free itself and without protesting. The circus elephant remained tied to his tiny stick because "the memory of the weakness he felt shortly after his birth is etched in his memory."

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7500+1 sculptures
Views: 876

The Video installation in the exhibition emphasizes and at the same time negates the temporality of a medium whose dominant form of expression is space.

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State Of Affairs
Views: 1979

When the observer is standing in front of a work of art and is trying to comprehend it, they are consciously entering a recognition process. This is achieved because the brain recognizes the relationship between some shapes or colors in the piece of art and, automatically, recalls them from memory. This procedure creates the necessary conditions for the creation of new neural synapses. Using these facts?, the artist suggests an audiovisual performance that includes an interference of audio to the visual aspect? in real time.

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Changing room
Views: 627

A place of relative isolation and no influence from the outside environment. Black cloth with a small opening that the viewer enters wearing headphones and playing a soundscape I created on a magnifying glass. 

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Eterotopia
Views: 1089

Eterotopia. Place within a Place that violates real time.

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devout Iongings
Views: 1098

This is a Iove story between a female statue and a man. It is about the pious desires of people ας they apply them to the interpersonal relationships they develop.

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Life as a Blooming Flower
Views: 1163

The project focuses on close-ups of flowers ας elements of the beauty of nature and the spiritual uplift created by the connection with it.

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SpacelSelf
Views: 912

Α work based on the rules of kinetic poetry and explores the relationship between Space and Self. The Space defined by our Self [Ego] is malleable, it changes and interacts with the Space of Others. Physical and non-physical, the Space covered by the Ego is hetero-determined and constantly changing in eternity.

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Hear the Shape-See the Sound
Views: 1828

An experimental workshop was realized at the Corfu Archaeological Museum, on May 2019. The workshop was designed within the frames of interdisciplinary learning and participatory art, based on Maker culture and STEAM education, willing to highlight the importance of arts and technology in learning. The participants, children and adolescents 11 to 15 years old, were initially guided to an important archaic find at the Archaeological museum of Corfu, a pediment depicting ancient Greek goddess Artemis-Gorgo, and got acquainted with the myth surrounding it. In two groups the participants made
1. electronic circuits which produced sounds via photo resistor and conductive paint and
2. conductive drawings inspired by the archaic pediment imagery.
The two groups combined their work to create interactive installations were circuits and sensors were used to “read” the tonal variations and line elements of the pencil drawings. Documentation indicates the childrens’ immersion into the experience.

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AVARTS IONIAN UNIVERSITY

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