Binary Stitches

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Views: 762

Project in the context of the course "Interactive Environments - Installations"

"Binary Stitches" is a captivating exploration of the intersection between tradition and technology. Through the ancient craft of knitting, the artist creates a series of visually striking barcodes using the Code 39 system. As a whole the 22 knitted pieces becomes a unique representation of Malevich's quote, "With the most primitive means, the artist creates something which the most ingenious and efficient technology will never be able to create." By bridging the gap between traditional craft techniques and modern symbolic language, the artwork invites viewers to contemplate the timeless power of human creativity in the digital age.



Where do I exist?
Sousana Romanidou
Where do I exist?
Filter Bubbles
Filter Bubbles
Me, myself & ai
Sofi Moutafi
Me, myself & ai
Dissolving
Evangelos Aslanidis
Dissolving
Panopticon
Lampros Marios Pavlakis
Panopticon
Hear the Shape-See the Sound
Gelina Palla
Hear the Shape-See the Sound
Private - Public
Dimitra Politi
Private - Public
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
ATHENDS
Giorgos Polymeropoulos
ATHENDS
Audio Crossings
Konstantinos Tsioutas
Audio Crossings
Where do I exist?
Views: 2252

The title of this artwork is "Where Do I Exist?". This is a virtual space that explores the relationship between reality and virtual reality. Moreover, it the result of a pandemic society that tends to communicate through social media. It is the impression of our lifes into a virtual world, free from our body and the stereotypes it might follows it. Could we be free from our body and ideas such as gender identity and death? What is the meaning of touch into an immaterial world? Anyone can be part of this artwork with a twitter hashtag of the word #immaterial.

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Filter Bubbles
Views: 1080

The AVARTS team's project "Filter Bubbles" aims to raise critical reflection on the extent of the responsibility attributed to algorithms and technology for the formation of these "isolation bubbles". Furthermore, through the artistic process, it aims to weaken the positive feedback loops that gigantize imperfect information, foster fear and undermine creativity.

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Me, myself & ai
Views: 1202

Α creative dynamic dialogue with artificial intelligence (ai). The cursor is about to press "generate". Analyzing.

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Dissolving
Views: 705

"Dissloving" is about an interactive audiovisual installation in progress, part of the thematic titled "Memory Void," assigned to us during the "Interactive Environments - Installations" Module. 

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Panopticon
Views: 933

It is an Interactive Installation that deals with the issues of immigration, wars and surveillance of citizens on a global scale.

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Hear the Shape-See the Sound
Views: 1944

An experimental workshop was realized at the Corfu Archaeological Museum, on May 2019. The workshop was designed within the frames of interdisciplinary learning and participatory art, based on Maker culture and STEAM education, willing to highlight the importance of arts and technology in learning. The participants, children and adolescents 11 to 15 years old, were initially guided to an important archaic find at the Archaeological museum of Corfu, a pediment depicting ancient Greek goddess Artemis-Gorgo, and got acquainted with the myth surrounding it. In two groups the participants made
1. electronic circuits which produced sounds via photo resistor and conductive paint and
2. conductive drawings inspired by the archaic pediment imagery.
The two groups combined their work to create interactive installations were circuits and sensors were used to “read” the tonal variations and line elements of the pencil drawings. Documentation indicates the childrens’ immersion into the experience.

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Private - Public
Views: 1193

This changing frame represents an allegorical image of human nature, which when it is in dialectic with the outside world - during the transition from private to public life, experiences conflicting feelings of apprehension, anticipation, reticence, curiosity and extroversion.

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 1861

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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ATHENDS
Views: 928

The ATHENDS project is an interactive installation whose purpose is to comment on the Greek media and how it fulfills its purpose based on the violent and unfiltered transmission of information.

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Audio Crossings
Views: 1176

Multiple distance sensors trigger sound events ας people move around and get close to the grid with the srceens.

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AVARTS IONIAN UNIVERSITY

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