One week in ten minutes

One week in ten minutes is a video in which the recording of unboxing, the act of opening the boxes, confronts the viewer with the repeated search in empty boxes that contain absolutely nothing. Each box is the promise of a gift which is to come, promising a gift whose dispatchment is always deferred.
Related Works
A day in my mother's life. The documentary shows her daily routine, something that I personally find very interesting as I believe that the true self of a person lies in the "insignificant".
With the opportunity of the preparation of the trip, the productive process of maintenance, repair and work in the area of the shipyard, the project "Forest of Winds" is created. The project was named "Forest of Winds" because of the sound of the wind passing through the masts of the boats. The "Forest of Winds" is a 360 video animation evolving into a theatrical space and indefinite time. The video depicts the invisible side of a dream, the dream of a journey and its preparation with the forms of workers hovering impersonal in space as work uniforms, creating a choreographed kinesiological narrative process. The forms of workers rub, shine and accomplish all kinds of jobs with their repetitive motions, until they are left in space like objects in an endless free fall.
The research documentary A Quest for Eternity (2020) focuses in four different elements of Angelopoulos’s style and provides new information using and analysing the data from semi-structured interviews. This research documentary is part of Dr. Iakovos Panagopoulos practice based Phd research in the University of Central Lancashire with the title: “Reshaping Contemporary Greek Cinema Through a Re-evaluation of the Historical and Political Perspective of Theo Angelopoulos's Work”(Panagopoulos, 2019).
The audiovisual work "Paralysis by Analysis" presents a combined experience that unfolds in two chapters of two and three dimensions respectively.
The cinematic portrait of a visual artist, Demetris Papazachos, a senior student of the Fine Arts School in Thessaloniki, is about featuring an artist without just showing his artwork but emphasizing at his personality and his artistic thinking instead. Through his internal journey, gay culture elements are projected while an interesting question is raised: Who is "A Visual Artist" at last?
Τhis piece refers to a suffocating relationship between a father and a son. This oppressive relationship is expressed by the father’s obsessive calls to the son to come and eat his food warm. The son lives in an imperative rhythm of breakfast/lunch/dinner with few getaways because his father never stops calling him, while having a piercing voice. The father lives in a rhythm of constant orthostatic food production. A very elastic son, a very rigid father. A piece of wood, also rigid, who attracts the son. She had been washed by the sea. The highest boiling temperature is at sea-level. Splashing and seething became one. Apnea and immersion in his father’s pot, which is the symbol of his influence, eventually are leading to his release. He tightened so tight on her that for the first time he was stabilised. They were swept away from the waves and while floating they turned into furniture.
Blah as an artwork that interacts with the phenomenon of the speaking subject. The artwork responds to the human voice with air, and the intensity of the air is proportional to the volume of the voice.
Borrowing immersive practices from physical theater and the Black Box framework, the project seeks to create a liberating condition where visitors have the opportunity to experiment with their voice outside the system of organized language.
Blah is the artistic part of my master thesis on the problematic behind the three dimensions of organized language: communication-expression-meaning.
1x1x0.4
The current project is a digital, interactive, audiovisual application that can be used either as a virtual installation accompanied by a simultaneous projection of its content in the physical space or be distributed as an executable digital medium on any computer, compatible with its technical specifications. It examines the flow of information, its creation, collection, storage, interpretation and utilization through perceptual mechanisms that mutate -enhance or degrade- with the available tools of digital reality and its transformation from a sequence of serial, adjacent and referential values to one unified context, what is usually interpreted as meaning or significance. The participants of this reality are called upon to engage at the degree of signification that expresses them better, ranging from a purely perceptual and empirical viewing to a frantic clarification of everything included.