Metamorphosis

work-image
Views: 2246

The subject of Charis Myrsilidi’s thesis concerns the transfer of literary text to image. The excerpts of the selected texts are stories from the Grimm brothers' fairy tales and the connecting link is the pattern of transformation (metamorphosis). The presentation of the practical part of the thesis concerns an installation with clay sculptures, sound track and lighting. The sculptural space is formed by Charis Myrsilidi, a student of the Department of Audio Visual Arts and the sound by the composer Ioannis Konsolakis.

Charis Myrsilidi (installation-sculptural place) Ioannis Konsolakis (sound composition)



Angst
Katerina Zachariadi
Angst
Bread And A Blanket
Dimitris Gkrintzos
Bread And A Blanket
The metaphor to the coexistence of real and digital space
Evgenia Faliaridou
The metaphor to the coexistence of real and digital space
BRAIN_RINTH
BRAIN_RINTH
SpacelSelf
Ioanna Mazi
SpacelSelf
Changing room
Nektarios Pachiadakis
Changing room
Eterotopia
Ioanna Tzampa
Eterotopia
ATHENDS
Giorgos Polymeropoulos
ATHENDS
Excitatio Corcyrae : Player’s Guide
Despoina-Sofia Kyrgiafini
Excitatio Corcyrae : Player’s Guide
Drifting
Aristomenis Chatzipapas
Drifting
Bread And A Blanket
Views: 2215

It’s Monday, the 13th of December 1943, the small town of Kalavryta is set on fire by the occupation army of Nazi Germany while the entire male population is being gathered on a nearby hill and shot dead. This war crime will go down in history, along with the massacre of Acqui Division, as the largest mass killing in Greece during WWII. Three men who witnessed these events as kids, locked up with the rest women, children and elderly people in Kalavryta’s primary school, recall this traumatic experience.

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The metaphor to the coexistence of real and digital space
Views: 2638

The video is a documentation of a spatial installation with a dual role, through viewing / observation and participation. The investigation of the relationship that develops between digital and real space, acting in it, as the main axis of the narrative, the human being is the framework of the research with object of study the concept of metaphor to the coexistence of experience as a narrative and of the experience of the present as a fact of performance. The real environment through recording projected into an analog painting and transferred to a digital environment (images-video- video projection) connecting the real, the digital and painting form. Respectively, the natural environment of the installation transferred to the projection surface, in a digital space, via the camera and projector.

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BRAIN_RINTH
Views: 1920

BRAINRINTH is a multi-channel video installation. The work attempts – through technology – to approach brain-related functions of memory, drawing on material from personal experience of the body in crisis. The title BRAINRINTH –from the words Brain and Labyrinth – is a play on the intractable riddle of an archetypal Greek structure (the labyrinth) and the labyrinthine processes of the human brain. The BRAINRINTH installation seeks a poetic mapping of the human brain.
Due to the shock of trauma, our understanding of the functioning of the body, and of nature itself –which we are trying to dominate – seems desperate and full of anxiety. Taking this into account, if we adopt a position in which we keep a distance of aesthetic neutrality, perhaps this reality begins to look less frightening.

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SpacelSelf
Views: 1297

Α work based on the rules of kinetic poetry and explores the relationship between Space and Self. The Space defined by our Self [Ego] is malleable, it changes and interacts with the Space of Others. Physical and non-physical, the Space covered by the Ego is hetero-determined and constantly changing in eternity.

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Changing room
Views: 795

A place of relative isolation and no influence from the outside environment. Black cloth with a small opening that the viewer enters wearing headphones and playing a soundscape I created on a magnifying glass. 

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Eterotopia
Views: 1572

Eterotopia. Place within a Place that violates real time.

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ATHENDS
Views: 1263

The ATHENDS project is an interactive installation whose purpose is to comment on the Greek media and how it fulfills its purpose based on the violent and unfiltered transmission of information.

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Drifting
Views: 1421

Social sensitization animation project on road safety. It emphasizes the use of a safety helmet when driving a motorcycle.

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