Repetition is the Mother of all Disease

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The project "Repetition is the Mother of all Disease" is an interactive installation created in the context of the course "Interactive Environments - Installations" of the Postgraduate Programme "Audiovisual Arts in the Digital Age" of the Department of Audio and Visual Arts of the Ionian University. The project was made of old-school books, fabric, conductive paint, an Arduino microcontroller, a DFplayer mini and a speaker. As the visitors touch the black conductive paint in different places, various sounds are heard related to the Greek education system and how this favours memorization instead of the students' critical thinking. Through this interaction, the gaps in memory resulting from this approach are highlighted, and the artwork prompts visitors to question the nature of education and the role of memory in the creation of knowledge.


Audio Crossings
Konstantinos Tsioutas
Audio Crossings
Me, myself & ai
Sofi Moutafi
Me, myself & ai
Private - Public
Dimitra Politi
Private - Public
Confusion
Fani Kesidou
Confusion
BLAH
Laura Konti
BLAH
Something Goes
Georgia Skartadou
Something Goes
Panopticon
Lampros Marios Pavlakis
Panopticon
Filter Bubbles
Filter Bubbles
Dissolving
Evangelos Aslanidis
Dissolving
Binary Stitches
Tinatini Popiashvili
Binary Stitches
Audio Crossings
Views: 744

Multiple distance sensors trigger sound events ας people move around and get close to the grid with the srceens.

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Me, myself & ai
Views: 788

Α creative dynamic dialogue with artificial intelligence (ai). The cursor is about to press "generate". Analyzing.

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Private - Public
Views: 772

This changing frame represents an allegorical image of human nature, which when it is in dialectic with the outside world - during the transition from private to public life, experiences conflicting feelings of apprehension, anticipation, reticence, curiosity and extroversion.

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Confusion
Views: 497

An interactive symbolic work consisting of a wire brain construction is presented. 

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BLAH
Views: 1609

Blah as an artwork that interacts with the phenomenon of the speaking subject. The artwork responds to the human voice with air, and the intensity of the air is proportional to the volume of the voice.

Borrowing immersive practices from physical theater and the Black Box framework, the project seeks to create a liberating condition where visitors have the opportunity to experiment with their voice outside the system of organized language.

Blah is the artistic part of my master thesis on the problematic behind the three dimensions of organized language: communication-expression-meaning.

1x1x0.4

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Something Goes
Views: 1685

The current project is a digital, interactive, audiovisual application that can be used either as a virtual installation accompanied by a simultaneous projection of its content in the physical space or be distributed as an executable digital medium on any computer, compatible with its technical specifications. It examines the flow of information, its creation, collection, storage, interpretation and utilization through perceptual mechanisms that mutate -enhance or degrade- with the available tools of digital reality and its transformation from a sequence of serial, adjacent and referential values to one unified context, what is usually interpreted as meaning or significance. The participants of this reality are called upon to engage at the degree of signification that expresses them better, ranging from a purely perceptual and empirical viewing to a frantic clarification of everything included.

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Panopticon
Views: 526

It is an Interactive Installation that deals with the issues of immigration, wars and surveillance of citizens on a global scale.

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Filter Bubbles
Views: 808

The AVARTS team's project "Filter Bubbles" aims to raise critical reflection on the extent of the responsibility attributed to algorithms and technology for the formation of these "isolation bubbles". Furthermore, through the artistic process, it aims to weaken the positive feedback loops that gigantize imperfect information, foster fear and undermine creativity.

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Dissolving
Views: 502

"Dissloving" is about an interactive audiovisual installation in progress, part of the thematic titled "Memory Void," assigned to us during the "Interactive Environments - Installations" Module. 

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Binary Stitches
Views: 514

"Binary Stitches" is a captivating exploration of the intersection between tradition and technology. 

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