Where do I exist?

work-image
Views: 2578

The title of this artwork is "Where Do I Exist?". This is a virtual space that explores the relationship between reality and virtual reality. Moreover, it the result of a pandemic society that tends to communicate through social media. It is the impression of our lifes into a virtual world, free from our body and the stereotypes it might follows it. Could we be free from our body and ideas such as gender identity and death? What is the meaning of touch into an immaterial world? Anyone can be part of this artwork with a twitter hashtag of the word #immaterial.

Sousana Romanidou , Konstantinos Tiligadis



Allimonò
Allimonò
"ano” + "throsko”
"ano” + "throsko”
Wroom
Konstantia Makri
Wroom
Paralysis by Analysis
Evangelos Aslanidis
Paralysis by Analysis
Panopticon
Lampros Marios Pavlakis
Panopticon
Voices in our heads
Valassia Dodoulou
Voices in our heads
Chasing Sugar
Rania Mastrosavva
Chasing Sugar
Eterotopia
Ioanna Tzampa
Eterotopia
Filter Bubbles
Filter Bubbles
Sound Art
Sound Art
Allimonò
Views: 1604

The fulfillment of a last wish leads Filippo to a retrospection from the mountains of Epirus to the recent past of the year 1945. His meeting with his history revives the memory of a whole village, unfolding the relations and the bonding of two peoples against the commands of an era, which is not as far as we think.

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"ano” + "throsko”
Views: 1504

It is a work of digital design in real time that in its evolution displays the Word human, relationship coupling, thoughts and feelings..

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Wroom
Views: 1231

The Wroom, is a movie that start with two red iron cars, a 1953 Chevrolet 1100 & a 1954 Magirus Deutz small fire engine, spilling out of a race of skills, flips and drifts at speed in the dining room of their home. In a brightly room, in a world where imagination knows no bounds.

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Paralysis by Analysis
Views: 967

The audiovisual work "Paralysis by Analysis" presents a combined experience that unfolds in two chapters of two and three dimensions respectively.

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Panopticon
Views: 1234

It is an Interactive Installation that deals with the issues of immigration, wars and surveillance of citizens on a global scale.

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Voices in our heads
Views: 1524

Α video art piece with performance and art installation elements in public space.

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Chasing Sugar
Views: 2147

Zoe is a 25 year-old student, living in Corfu island, Greece with her only friend and roommate Anne. Waking up late an afternoon Zoe realises that her friend is missing and she goes out at night alone in search of her. The strangely empty and quiet town, a series of bizzare events and the sense that she's been followed gives her the realization that something strange is going on and her eager to find her friend grows stronger.
At that time she comes across a dark human figure that wants to capture her. Trying to escape, Zoe ends up in a white room with nothing but a mirror inside.
As she walks closer to the mirror she sees that someone is trapped inside a room. Thinking that it's her friend Anne she reaches and goes through the mirror into that other room.
As she sits down next to the other person, thinking that she is Anne, she realizes it's her own self. In a desperate and decisive moment she tries to save her double, only to realize that her double can not cross to the other side of the mirror. Realizing that there's no way out the double lets go of Zoes hand.
Zoe wakes up in her room in the morning, gets dressed and goes for a walk by the sea in the now fully alive and noisy town. As she stands and stares at the waves she meets a girl named Anne sitting nearby. After the two girls meet they sit by the sea talking.

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Eterotopia
Views: 1538

Eterotopia. Place within a Place that violates real time.

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Filter Bubbles
Views: 1267

The AVARTS team's project "Filter Bubbles" aims to raise critical reflection on the extent of the responsibility attributed to algorithms and technology for the formation of these "isolation bubbles". Furthermore, through the artistic process, it aims to weaken the positive feedback loops that gigantize imperfect information, foster fear and undermine creativity.

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