Where do I exist?

work-image
Views: 1875

The title of this artwork is "Where Do I Exist?". This is a virtual space that explores the relationship between reality and virtual reality. Moreover, it the result of a pandemic society that tends to communicate through social media. It is the impression of our lifes into a virtual world, free from our body and the stereotypes it might follows it. Could we be free from our body and ideas such as gender identity and death? What is the meaning of touch into an immaterial world? Anyone can be part of this artwork with a twitter hashtag of the word #immaterial.

Sousana Romanidou , Konstantinos Tiligadis



Voices in our heads
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In between moments
Sofia Androutsopoulou
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Private - Public
Dimitra Politi
Private - Public
Lying upon a Rock
Spyros Kavvadias
Lying upon a Rock
become
become
INRIRI - Interactive Audiovisual Theatrical Performance
Sofi Moutafi
INRIRI - Interactive Audiovisual Theatrical Performance
Windows
Konstantina Kaika
Windows
Intersecting Worlds
Intersecting Worlds
The failure of rationalization
Agatha Mingou
The failure of rationalization
Something Goes
Georgia Skartadou
Something Goes
Voices in our heads
Views: 885

Α video art piece with performance and art installation elements in public space.

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In between moments
Views: 794

Moments that meet and compose new ones through clips of a few seconds. Their common point is the associative thinking during their creation and the sense of the surrealistic-dreamlike mood.

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Private - Public
Views: 841

This changing frame represents an allegorical image of human nature, which when it is in dialectic with the outside world - during the transition from private to public life, experiences conflicting feelings of apprehension, anticipation, reticence, curiosity and extroversion.

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Lying upon a Rock
Views: 1505

A documentary about Lazaretto, the desert islet near the city of Corfu that functioned for centuries as a quarantine station as well as a place of execution for political prisoners during the Greek Civil War. The identity of the place is approached through fragmentary testimonies and original sources.

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become
Views: 1086

In this video art work 39 persons of different ages are invited to sit in front of the same black door, talk about their favourite object and in what, by using this object, they could be transformed. In the final cut only the silent expressions are kept.

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INRIRI - Interactive Audiovisual Theatrical Performance
Views: 1630

Myths are living stories that grow with time, change, adapt, but continue being a source for research, inspiration and creativity. The interactive audiovisual theatrical performance INRIRI questions the adaptation of an archetypal myth at a time of many dimensions and levels with elements from physical theater and embedded interactive technology in the performing space. Parts of the story are a Caribbean myth which transforms the body, a woodpecker and some new experimental technologies. On stage two bodies try to communicate with themselves and the environment around them and to discover anew what a body can be, what the relation and connection with the other body and which are the influences of the surrounding space on them.

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Windows
Views: 891

The atmosphere of the space and the emotional charge are the dominant points in the work. The windows ας protagonists have a dual meaning. Internet windows - tabs ας a means of socialization and communication, a substitute for a life.

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Intersecting Worlds
Views: 1005

Creation of a group installation entitled Intersecting Worlds. The installation raises questions about the diversity and dynamics of the digital world, the limits and possibilities of technology and how it interacts and transforms contemporary life, creating new stimuli and a new way of looking at everyday life.

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The failure of rationalization
Views: 843

This art piece is trying to express the struggle between letting go ας one would use nature for meditative reasons and the over controlling mind fixating on patterns deriving from sea foam lines.

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Something Goes
Views: 1737

The current project is a digital, interactive, audiovisual application that can be used either as a virtual installation accompanied by a simultaneous projection of its content in the physical space or be distributed as an executable digital medium on any computer, compatible with its technical specifications. It examines the flow of information, its creation, collection, storage, interpretation and utilization through perceptual mechanisms that mutate -enhance or degrade- with the available tools of digital reality and its transformation from a sequence of serial, adjacent and referential values to one unified context, what is usually interpreted as meaning or significance. The participants of this reality are called upon to engage at the degree of signification that expresses them better, ranging from a purely perceptual and empirical viewing to a frantic clarification of everything included.

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