Fear - Hope

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Views: 1816

Presentation of 3d projection mapping, on Church of Panagia ton Xenon, Kyra - Faneromeni (Old Town, Corfu, Greece), October 2, 2020 at 10:00.

In the dissertation, following the strategy of deliberate ambiguity and crossing different eras, we go through a path of images and information, which express hope and fear in various fields and they characterize every culture and every society.

At the same time, moving from formalism to realism, it emerges that the Aristotelian definition of the representational unity of space-time-action is no longer valid in art. Undoubtedly, the formalist movement has shown that planes are understood not only as sequences of logical units, but also as theoretical or ideological conceptions, where their connection is not legitimized on the basis of the principle of space-time unit, but by some abstract theoretical model, such as is the model of metaphor, the path through contradictions, symbolism and anything else that enhances the removal of the theoretical model. But also internal realism, which is not a theory of truth, highlights the convergence of two seemingly incompatible ideas.

Chrysavgi Outsika, Dimitris Dandalos



Drifting
Aristomenis Chatzipapas
Drifting
Private - Public
Dimitra Politi
Private - Public
The Room
The Room
Wroom
Konstantia Makri
Wroom
Something Goes
Georgia Skartadou
Something Goes
ATHENDS
Giorgos Polymeropoulos
ATHENDS
The failure of rationalization
Agatha Mingou
The failure of rationalization
Sound Art
Sound Art
become
become
Life as a Blooming Flower
Vivi Perysinaki
Life as a Blooming Flower
Drifting
Views: 1125

Social sensitization animation project on road safety. It emphasizes the use of a safety helmet when driving a motorcycle.

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Private - Public
Views: 1221

This changing frame represents an allegorical image of human nature, which when it is in dialectic with the outside world - during the transition from private to public life, experiences conflicting feelings of apprehension, anticipation, reticence, curiosity and extroversion.

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The Room
Views: 1670

Where do memories go when they are lost? Are they still where we left them, if we don’t recall them? In this room, as private and irrevocable as our memory, objects animate a series of scenarios. A memory floods the room, another struggles to disclose itself, another one leaks back and forth in time. The idea of the ‘other’ hovers between what has already passed and what is reminisced every time. We never recollect events and spaces as such. We always enliven recollections in our own way. Through constant evocations that seek to perpetuate the existence of the ‘room’, memories converse with space and time, as well as with a part of ourselves. Either as past, forgetfulness or loss, they always contain something that is already gone.

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Wroom
Views: 973

The Wroom, is a movie that start with two red iron cars, a 1953 Chevrolet 1100 & a 1954 Magirus Deutz small fire engine, spilling out of a race of skills, flips and drifts at speed in the dining room of their home. In a brightly room, in a world where imagination knows no bounds.

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Something Goes
Views: 2103

The current project is a digital, interactive, audiovisual application that can be used either as a virtual installation accompanied by a simultaneous projection of its content in the physical space or be distributed as an executable digital medium on any computer, compatible with its technical specifications. It examines the flow of information, its creation, collection, storage, interpretation and utilization through perceptual mechanisms that mutate -enhance or degrade- with the available tools of digital reality and its transformation from a sequence of serial, adjacent and referential values to one unified context, what is usually interpreted as meaning or significance. The participants of this reality are called upon to engage at the degree of signification that expresses them better, ranging from a purely perceptual and empirical viewing to a frantic clarification of everything included.

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ATHENDS
Views: 950

The ATHENDS project is an interactive installation whose purpose is to comment on the Greek media and how it fulfills its purpose based on the violent and unfiltered transmission of information.

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The failure of rationalization
Views: 1226

This art piece is trying to express the struggle between letting go ας one would use nature for meditative reasons and the over controlling mind fixating on patterns deriving from sea foam lines.

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become
Views: 1468

In this video art work 39 persons of different ages are invited to sit in front of the same black door, talk about their favourite object and in what, by using this object, they could be transformed. In the final cut only the silent expressions are kept.

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Life as a Blooming Flower
Views: 1316

The project focuses on close-ups of flowers ας elements of the beauty of nature and the spiritual uplift created by the connection with it.

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