BLAH

work-image
Views: 2066

Blah as an artwork that interacts with the phenomenon of the speaking subject. The artwork responds to the human voice with air, and the intensity of the air is proportional to the volume of the voice.

Borrowing immersive practices from physical theater and the Black Box framework, the project seeks to create a liberating condition where visitors have the opportunity to experiment with their voice outside the system of organized language.

Blah is the artistic part of my master thesis on the problematic behind the three dimensions of organized language: communication-expression-meaning.

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INRIRI - Interactive Audiovisual Theatrical Performance
Sofi Moutafi
INRIRI - Interactive Audiovisual Theatrical Performance
EX-SITU [existing situations]. Destruction as an social-artistic practice.
Tonia Aino
EX-SITU [existing situations]. Destruction as an social-artistic practice.
BRAIN_RINTH
BRAIN_RINTH
Yorgos Psailas - A portrait of the British Cemetery caretaker
Spyros Christoforatos
Yorgos Psailas - A portrait of the British Cemetery caretaker
ATHENDS
Giorgos Polymeropoulos
ATHENDS
At some point it will overflow
Joanna Poupaki
At some point it will overflow
Riot - Strike - Riot
Giorgos Gargalas
Riot - Strike - Riot
Finem
Fani Arapi
Finem
Drifting
Aristomenis Chatzipapas
Drifting
The dream 2- Intersections
Maria Paresia Pasipoularidou
The dream 2- Intersections
INRIRI - Interactive Audiovisual Theatrical Performance
Views: 2066

Myths are living stories that grow with time, change, adapt, but continue being a source for research, inspiration and creativity. The interactive audiovisual theatrical performance INRIRI questions the adaptation of an archetypal myth at a time of many dimensions and levels with elements from physical theater and embedded interactive technology in the performing space. Parts of the story are a Caribbean myth which transforms the body, a woodpecker and some new experimental technologies. On stage two bodies try to communicate with themselves and the environment around them and to discover anew what a body can be, what the relation and connection with the other body and which are the influences of the surrounding space on them.

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EX-SITU [existing situations]. Destruction as an social-artistic practice.
Views: 1892

EX-SITU[existing situations] is an interactive installation that incorporates a computer, sound, and lighting technologies in which users/ viewers take part in the destruction of the painting by stepping on it. At the same time, a motion tracking system marks visitors and a light spot tracks them.​
The content of EX SITU calls for awareness of social indifference, self-promotion, and their impact on society. The structure of EX SITU is intentionally ambiguous, revealing the obsession/fascination for the protection of material in contrast with the empathy for other people.
The interactive installation underlines the responsibility of individuals in society. The theoretical part analyses the Destruction in Art Symposium in 1966 and The bystander effect, or bystander apathy, in which individuals are less likely to offer help to a victim when other people are present.

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BRAIN_RINTH
Views: 1637

BRAINRINTH is a multi-channel video installation. The work attempts – through technology – to approach brain-related functions of memory, drawing on material from personal experience of the body in crisis. The title BRAINRINTH –from the words Brain and Labyrinth – is a play on the intractable riddle of an archetypal Greek structure (the labyrinth) and the labyrinthine processes of the human brain. The BRAINRINTH installation seeks a poetic mapping of the human brain.
Due to the shock of trauma, our understanding of the functioning of the body, and of nature itself –which we are trying to dominate – seems desperate and full of anxiety. Taking this into account, if we adopt a position in which we keep a distance of aesthetic neutrality, perhaps this reality begins to look less frightening.

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Yorgos Psailas - A portrait of the British Cemetery caretaker
Views: 2027

A short documentary, based on the theory of Observational Cinema. It is the portrait of the caretaker of the British Cemetery in the island of Corfu, Greece, Mr. Yorgos Psailas. The documentary deals with his daily life in the cemetery. Mr. Psailas also recounts the most important moments of his life as well as his thoughts about life and death.

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ATHENDS
Views: 978

The ATHENDS project is an interactive installation whose purpose is to comment on the Greek media and how it fulfills its purpose based on the violent and unfiltered transmission of information.

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At some point it will overflow
Views: 1219

Α thought upon all the things we don't listen to, until we can't but listen. Αη animation featuring a creature balancing over the words that are haunting her.

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Riot - Strike - Riot
Views: 1646

This is the first video of my audiovisual installation entitled "Riot Strike Riot". The audiovisual installation entitled "Riot Strike Riot" is based on the political repression and social disorders of recent years with a focus on Greece, but also with influences from abroad. The installation has presented from a subjective point of view, the socio-political image of today through audiovisual digital media, interactive systems, and objects.

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Finem
Views: 1224

The performance Finem deals with app[ause ας a transformative act. The aim of the action is to deconstruct applause ας a social expression of admiration and recognition.

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Drifting
Views: 1152

Social sensitization animation project on road safety. It emphasizes the use of a safety helmet when driving a motorcycle.

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The dream 2- Intersections
Views: 1275

While we dream, much of the information that the brain involuntarily collects during the day, is intersected and integrated with previous experience and can be used in future behaviors.

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AVARTS IONIAN UNIVERSITY

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