BLAH

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Views: 2125

Blah as an artwork that interacts with the phenomenon of the speaking subject. The artwork responds to the human voice with air, and the intensity of the air is proportional to the volume of the voice.

Borrowing immersive practices from physical theater and the Black Box framework, the project seeks to create a liberating condition where visitors have the opportunity to experiment with their voice outside the system of organized language.

Blah is the artistic part of my master thesis on the problematic behind the three dimensions of organized language: communication-expression-meaning.

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Paralysis by Analysis
Evangelos Aslanidis
Paralysis by Analysis
devout Iongings
devout Iongings
Chasing Sugar
Rania Mastrosavva
Chasing Sugar
Quarantine Self Portait
Quarantine Self Portait
Intersecting Worlds
Intersecting Worlds
Natural Perversion
Luc Messinezis
Natural Perversion
In between moments
Sofia Androutsopoulou
In between moments
Panopticon
Lampros Marios Pavlakis
Panopticon
Inner Journey
Eleni Mitrouska
Inner Journey
Lying upon a Rock
Spyros Kavvadias
Lying upon a Rock
Paralysis by Analysis
Views: 870

The audiovisual work "Paralysis by Analysis" presents a combined experience that unfolds in two chapters of two and three dimensions respectively.

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devout Iongings
Views: 1394

This is a Iove story between a female statue and a man. It is about the pious desires of people ας they apply them to the interpersonal relationships they develop.

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Chasing Sugar
Views: 1971

Zoe is a 25 year-old student, living in Corfu island, Greece with her only friend and roommate Anne. Waking up late an afternoon Zoe realises that her friend is missing and she goes out at night alone in search of her. The strangely empty and quiet town, a series of bizzare events and the sense that she's been followed gives her the realization that something strange is going on and her eager to find her friend grows stronger.
At that time she comes across a dark human figure that wants to capture her. Trying to escape, Zoe ends up in a white room with nothing but a mirror inside.
As she walks closer to the mirror she sees that someone is trapped inside a room. Thinking that it's her friend Anne she reaches and goes through the mirror into that other room.
As she sits down next to the other person, thinking that she is Anne, she realizes it's her own self. In a desperate and decisive moment she tries to save her double, only to realize that her double can not cross to the other side of the mirror. Realizing that there's no way out the double lets go of Zoes hand.
Zoe wakes up in her room in the morning, gets dressed and goes for a walk by the sea in the now fully alive and noisy town. As she stands and stares at the waves she meets a girl named Anne sitting nearby. After the two girls meet they sit by the sea talking.

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Quarantine Self Portait
Views: 1288

The quarantine's experience time has functioned as a humanized time. Its previous social barbarity was imprisoned in the familiar cage of my soul and became my creation time. Each day was my friend, an eternal circular and dynamic present, a consciousness without conflicts. It was like an eternity that is experienced differently every moment. An unprecedented form of stillness gripped me and perpetuated in many abstract fragments which finally formed the new texture of my existence, in this peculiar isolation. I became from the carcass of time I was before, its qualitative disintegration… Reality was distorted and experienced illusively. The time from the alienation that was before, was transformed and became the cover for the scratched truth of myself. This kind of time my conscience had dreamed to live.

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Intersecting Worlds
Views: 1481

Creation of a group installation entitled Intersecting Worlds. The installation raises questions about the diversity and dynamics of the digital world, the limits and possibilities of technology and how it interacts and transforms contemporary life, creating new stimuli and a new way of looking at everyday life.

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Natural Perversion
Views: 1505

In the realm of acoustic hyper-reality we meet aural simulacra of the order of maleficence. These are signals that mask and denature a profound acoustic reality. They are referential and representational, but in a way that they dissimulate reality and become its twisted Doppelgängers. Simulacra of the order of maleficence are perversions of reality. With the sound artwork ‘Natural Perversion’ Through a set of sonic processes the artist delves into autogenerative, autopoietic, responsive and biomimetic modes of creation exploring how the original naturally produced audio signal can be transformed into a sonic caricature and depending on the way it balances between its signifier and its signified aspect, it may re-interpret naturally produced concrete audible events into a musical language which serves both the acousmatic and the non-cochlear approaches to contemporary sound art.

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In between moments
Views: 1066

Moments that meet and compose new ones through clips of a few seconds. Their common point is the associative thinking during their creation and the sense of the surrealistic-dreamlike mood.

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Panopticon
Views: 1039

It is an Interactive Installation that deals with the issues of immigration, wars and surveillance of citizens on a global scale.

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Lying upon a Rock
Views: 1960

A documentary about Lazaretto, the desert islet near the city of Corfu that functioned for centuries as a quarantine station as well as a place of execution for political prisoners during the Greek Civil War. The identity of the place is approached through fragmentary testimonies and original sources.

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AVARTS IONIAN UNIVERSITY

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