Me, herself & ai

work-image
Views: 1215

Mirror project that interacts with "Me myself & ai" by Sofi Moutafi. The creation of this work results from the collaboration of man and machine, which places it at the intersection of these two great sets. In this way we ask the question: what is real and what is not? What is considered art and what is fake? IS there really a limit at the intersection of the two sets or is this also another part of the journey?



Intersecting Worlds
Intersecting Worlds
Lying upon a Rock
Spyros Kavvadias
Lying upon a Rock
Phoenix
Christina Kalantzi
Phoenix
Panopticon
Lampros Marios Pavlakis
Panopticon
The dream 2- Intersections
Maria Paresia Pasipoularidou
The dream 2- Intersections
Filter Bubbles
Filter Bubbles
"ano” + "throsko”
"ano” + "throsko”
Fear - Hope
Outsika Chrysavgi
Fear - Hope
Hear the Shape-See the Sound
Gelina Palla
Hear the Shape-See the Sound
Excitatio Corcyrae : Player’s Guide
Despoina-Sofia Kyrgiafini
Excitatio Corcyrae : Player’s Guide
Intersecting Worlds
Views: 1292

Creation of a group installation entitled Intersecting Worlds. The installation raises questions about the diversity and dynamics of the digital world, the limits and possibilities of technology and how it interacts and transforms contemporary life, creating new stimuli and a new way of looking at everyday life.

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Lying upon a Rock
Views: 1778

A documentary about Lazaretto, the desert islet near the city of Corfu that functioned for centuries as a quarantine station as well as a place of execution for political prisoners during the Greek Civil War. The identity of the place is approached through fragmentary testimonies and original sources.

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Phoenix
Views: 2163

Phoenix is the rebirth of the refugees. It is what was left of the big fire in the Moria's camp.

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Panopticon
Views: 890

It is an Interactive Installation that deals with the issues of immigration, wars and surveillance of citizens on a global scale.

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The dream 2- Intersections
Views: 1155

While we dream, much of the information that the brain involuntarily collects during the day, is intersected and integrated with previous experience and can be used in future behaviors.

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Filter Bubbles
Views: 1044

The AVARTS team's project "Filter Bubbles" aims to raise critical reflection on the extent of the responsibility attributed to algorithms and technology for the formation of these "isolation bubbles". Furthermore, through the artistic process, it aims to weaken the positive feedback loops that gigantize imperfect information, foster fear and undermine creativity.

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"ano” + "throsko”
Views: 1136

It is a work of digital design in real time that in its evolution displays the Word human, relationship coupling, thoughts and feelings..

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Fear - Hope
Views: 1728

Presentation of 3d projection mapping, on Church of Panagia ton Xenon, Kyra - Faneromeni (Old Town, Corfu, Greece), October 2, 2020 at 10:00.

In the dissertation, following the strategy of deliberate ambiguity and crossing different eras, we go through a path of images and information, which express hope and fear in various fields and they characterize every culture and every society.

At the same time, moving from formalism to realism, it emerges that the Aristotelian definition of the representational unity of space-time-action is no longer valid in art. Undoubtedly, the formalist movement has shown that planes are understood not only as sequences of logical units, but also as theoretical or ideological conceptions, where their connection is not legitimized on the basis of the principle of space-time unit, but by some abstract theoretical model, such as is the model of metaphor, the path through contradictions, symbolism and anything else that enhances the removal of the theoretical model. But also internal realism, which is not a theory of truth, highlights the convergence of two seemingly incompatible ideas.

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Hear the Shape-See the Sound
Views: 1878

An experimental workshop was realized at the Corfu Archaeological Museum, on May 2019. The workshop was designed within the frames of interdisciplinary learning and participatory art, based on Maker culture and STEAM education, willing to highlight the importance of arts and technology in learning. The participants, children and adolescents 11 to 15 years old, were initially guided to an important archaic find at the Archaeological museum of Corfu, a pediment depicting ancient Greek goddess Artemis-Gorgo, and got acquainted with the myth surrounding it. In two groups the participants made
1. electronic circuits which produced sounds via photo resistor and conductive paint and
2. conductive drawings inspired by the archaic pediment imagery.
The two groups combined their work to create interactive installations were circuits and sensors were used to “read” the tonal variations and line elements of the pencil drawings. Documentation indicates the childrens’ immersion into the experience.

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AVARTS IONIAN UNIVERSITY

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