Me, herself & ai

work-image
Views: 998

Mirror project that interacts with "Me myself & ai" by Sofi Moutafi. The creation of this work results from the collaboration of man and machine, which places it at the intersection of these two great sets. In this way we ask the question: what is real and what is not? What is considered art and what is fake? IS there really a limit at the intersection of the two sets or is this also another part of the journey?



Inner Journey
Eleni Mitrouska
Inner Journey
Confusion
Fani Kesidou
Confusion
"ano” + "throsko”
"ano” + "throsko”
Ruta
Marilu Theologiti
Ruta
Inside the body
Eleni Mitrouska
Inside the body
Negative Buoyancy, the story of a freediver
Dimitra Delfi
Negative Buoyancy, the story of a freediver
become
become
ATHENDS
Giorgos Polymeropoulos
ATHENDS
Audio Crossings
Konstantinos Tsioutas
Audio Crossings
Hear the Shape-See the Sound
Gelina Palla
Hear the Shape-See the Sound
Confusion
Views: 590

An interactive symbolic work consisting of a wire brain construction is presented. 

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"ano” + "throsko”
Views: 893

It is a work of digital design in real time that in its evolution displays the Word human, relationship coupling, thoughts and feelings..

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Ruta
Views: 1844

The compositional method is based on the incorporation of sound material of cultural background into an electroacoustic piece. By drawing a linear narration, my aim was to demonstrate a unity, an imaginary community, which characterizes the Romani culture, despite the hybridic, complicated and diverse traditions deriving from the various European and Asian countries its people live in. A central question behind the making of this piece is what kind of role can a civilization have today, when the concept of space is eliminated by time- a key element in the dynamics of capitalism. What are the cultural consequences of the so-called annihilation of time and space, as materialized and tangible dimensions of social life? Are historical tradition and the search for roots promoted and reorganized as simulacra, imitations or/and museum culture, thourgh the demonstration of a partly deceptive past?

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Inside the body
Views: 848

Every expression of the subject is inherent in the body image, indicating the lack of being, which desire tries to cover.

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Negative Buoyancy, the story of a freediver
Views: 1672

A freediver transforms into water while he dives beneath the surface, connects with nature and becomes a part of the underwater environment by hunting like a marine predator.
The mesmerizing underwater world is accessible to those who overcome fear and dare to push their human limits a little further in order to explore it. The passion with the serene world beneath the surface becomes a lifestyle for those who surrender themselves to negative buoyancy.

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become
Views: 1115

In this video art work 39 persons of different ages are invited to sit in front of the same black door, talk about their favourite object and in what, by using this object, they could be transformed. In the final cut only the silent expressions are kept.

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ATHENDS
Views: 623

The ATHENDS project is an interactive installation whose purpose is to comment on the Greek media and how it fulfills its purpose based on the violent and unfiltered transmission of information.

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Audio Crossings
Views: 838

Multiple distance sensors trigger sound events ας people move around and get close to the grid with the srceens.

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Hear the Shape-See the Sound
Views: 1615

An experimental workshop was realized at the Corfu Archaeological Museum, on May 2019. The workshop was designed within the frames of interdisciplinary learning and participatory art, based on Maker culture and STEAM education, willing to highlight the importance of arts and technology in learning. The participants, children and adolescents 11 to 15 years old, were initially guided to an important archaic find at the Archaeological museum of Corfu, a pediment depicting ancient Greek goddess Artemis-Gorgo, and got acquainted with the myth surrounding it. In two groups the participants made
1. electronic circuits which produced sounds via photo resistor and conductive paint and
2. conductive drawings inspired by the archaic pediment imagery.
The two groups combined their work to create interactive installations were circuits and sensors were used to “read” the tonal variations and line elements of the pencil drawings. Documentation indicates the childrens’ immersion into the experience.

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