Confusion

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Views: 963
An interactive symbolic work consisting of a wire brain construction is presented. By interlacing it with metal wire, a good conductor of electricity, emphasis is placed on the function of the brain as a neural network, where thousands of neuronal synapses take place. The human body produces electricity, the brain's electrical chemical signals, light is memory and darkness is forgetting. The gradual decrease in the intensity of light produced in the facility, as regulated by the dimmer, symbolizes the gradual decline of the cognitive functions of the human brain. As it increases, it causes shadows on the paper, sudden flashes of automatic recollection of past experiences. Photography is the imprint on a material medium of an event in the external world, but the motive behind it is man's need to keep the experienced emotion alive.


Méliès Trilogy
Aris Melachroinos
Méliès Trilogy
Negative Buoyancy, the story of a freediver
Dimitra Delfi
Negative Buoyancy, the story of a freediver
Voices in our heads
Valassia Dodoulou
Voices in our heads
Finem
Fani Arapi
Finem
ΟBLIVION: A Rotoscoping Videoclip
Sosanna Natalia Tsaousi
ΟBLIVION: A Rotoscoping Videoclip
Panopticon
Lampros Marios Pavlakis
Panopticon
Inner Journey
Eleni Mitrouska
Inner Journey
The Last One Never Laughs
Stratis Alvanos
The Last One Never Laughs
Chasing Sugar
Rania Mastrosavva
Chasing Sugar
Me, herself & ai
Marinos Pavlidis
Me, herself & ai
Méliès Trilogy
Views: 112

The main subject of this thesis is to analyze the special effects that George Melies used and invented, as well as the creation of a short film with special and visual effects, inspired by Melies’ work. This film has been implemented using modern techniques, aiming for an outcome that seems realistic but cannot actually happen in real life. All the techniques that have been used to create the film will be analyzed in depth.

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Negative Buoyancy, the story of a freediver
Views: 2060

A freediver transforms into water while he dives beneath the surface, connects with nature and becomes a part of the underwater environment by hunting like a marine predator.
The mesmerizing underwater world is accessible to those who overcome fear and dare to push their human limits a little further in order to explore it. The passion with the serene world beneath the surface becomes a lifestyle for those who surrender themselves to negative buoyancy.

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Voices in our heads
Views: 1280

Α video art piece with performance and art installation elements in public space.

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Finem
Views: 1240

The performance Finem deals with app[ause ας a transformative act. The aim of the action is to deconstruct applause ας a social expression of admiration and recognition.

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ΟBLIVION: A Rotoscoping Videoclip
Views: 2024

This thesis is about the production, direction and animation οf a contemporary dance music video lasting four (4) minutes. Its title is "OBLIVION: Music video using the Rotoscoping technique". Its subject is the loss of a great summer love and the pain that comes when this love is over. Its goal for all of its elements be to harmoniously joined together i. e. the dance, the surroundings, the colors, the music and the animation so as to make the viewer feel nostalgic and melancholic.

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Panopticon
Views: 1001

It is an Interactive Installation that deals with the issues of immigration, wars and surveillance of citizens on a global scale.

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The Last One Never Laughs
Views: 1382

A journalist, who has lost his identity, visits an uncanny land, in which the smile is banned by law. He feels lost in its dystopia, consisted of self-destructive people, who deplore the smile. He gains many personal experiences that make him unaware of his aim and his human state as well. Will he eventually be able to find a way out?

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Chasing Sugar
Views: 1936

Zoe is a 25 year-old student, living in Corfu island, Greece with her only friend and roommate Anne. Waking up late an afternoon Zoe realises that her friend is missing and she goes out at night alone in search of her. The strangely empty and quiet town, a series of bizzare events and the sense that she's been followed gives her the realization that something strange is going on and her eager to find her friend grows stronger.
At that time she comes across a dark human figure that wants to capture her. Trying to escape, Zoe ends up in a white room with nothing but a mirror inside.
As she walks closer to the mirror she sees that someone is trapped inside a room. Thinking that it's her friend Anne she reaches and goes through the mirror into that other room.
As she sits down next to the other person, thinking that she is Anne, she realizes it's her own self. In a desperate and decisive moment she tries to save her double, only to realize that her double can not cross to the other side of the mirror. Realizing that there's no way out the double lets go of Zoes hand.
Zoe wakes up in her room in the morning, gets dressed and goes for a walk by the sea in the now fully alive and noisy town. As she stands and stares at the waves she meets a girl named Anne sitting nearby. After the two girls meet they sit by the sea talking.

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Me, herself & ai
Views: 1341

Mirror project that interacts with "Me myself & ai" by Sofi Moutafi. The creation of this work results from the collaboration of man and machine, which places it at the intersection of these two great sets.

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