Confusion

work-image
Views: 1261
An interactive symbolic work consisting of a wire brain construction is presented. By interlacing it with metal wire, a good conductor of electricity, emphasis is placed on the function of the brain as a neural network, where thousands of neuronal synapses take place. The human body produces electricity, the brain's electrical chemical signals, light is memory and darkness is forgetting. The gradual decrease in the intensity of light produced in the facility, as regulated by the dimmer, symbolizes the gradual decline of the cognitive functions of the human brain. As it increases, it causes shadows on the paper, sudden flashes of automatic recollection of past experiences. Photography is the imprint on a material medium of an event in the external world, but the motive behind it is man's need to keep the experienced emotion alive.


Méliès Trilogy
Aris Melachroinos
Méliès Trilogy
Bouquets: Artifact Conglomerations
Bouquets: Artifact Conglomerations
DeepRedShip
Christina Sfakianaki
DeepRedShip
ATHENDS
Giorgos Polymeropoulos
ATHENDS
Demetris: A Visual Artist
Eleftheria Kiratzidou
Demetris: A Visual Artist
become
become
BLAH
Laura Konti
BLAH
Finem
Fani Arapi
Finem
INRIRI - Interactive Audiovisual Theatrical Performance
Sofi Moutafi
INRIRI - Interactive Audiovisual Theatrical Performance
Windows
Konstantina Kaika
Windows
Méliès Trilogy
Views: 341

The main subject of this thesis is to analyze the special effects that George Melies used and invented, as well as the creation of a short film with special and visual effects, inspired by Melies’ work. This film has been implemented using modern techniques, aiming for an outcome that seems realistic but cannot actually happen in real life. All the techniques that have been used to create the film will be analyzed in depth.

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Bouquets: Artifact Conglomerations
Views: 1522

The project composes a series of random artifacts relating to art and design history, used either ας decorative or utilitarian artifacts, turning them into a non-definitive object [bouquet] floating in space.

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DeepRedShip
Views: 1296

Paraphrase, reference of the title to the depression caused by the shocking images of drowned children in the Mediterranean, the watery grave of persecuted refuges.

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ATHENDS
Views: 1298

The ATHENDS project is an interactive installation whose purpose is to comment on the Greek media and how it fulfills its purpose based on the violent and unfiltered transmission of information.

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Demetris: A Visual Artist
Views: 2445

The cinematic portrait of a visual artist, Demetris Papazachos, a senior student of the Fine Arts School in Thessaloniki, is about featuring an artist without just showing his artwork but emphasizing at his personality and his artistic thinking instead. Through his internal journey, gay culture elements are projected while an interesting question is raised: Who is "A Visual Artist" at last?

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become
Views: 1805

In this video art work 39 persons of different ages are invited to sit in front of the same black door, talk about their favourite object and in what, by using this object, they could be transformed. In the final cut only the silent expressions are kept.

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BLAH
Views: 2393

Blah as an artwork that interacts with the phenomenon of the speaking subject. The artwork responds to the human voice with air, and the intensity of the air is proportional to the volume of the voice.

Borrowing immersive practices from physical theater and the Black Box framework, the project seeks to create a liberating condition where visitors have the opportunity to experiment with their voice outside the system of organized language.

Blah is the artistic part of my master thesis on the problematic behind the three dimensions of organized language: communication-expression-meaning.

1x1x0.4

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Finem
Views: 1570

The performance Finem deals with app[ause ας a transformative act. The aim of the action is to deconstruct applause ας a social expression of admiration and recognition.

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INRIRI - Interactive Audiovisual Theatrical Performance
Views: 2428

Myths are living stories that grow with time, change, adapt, but continue being a source for research, inspiration and creativity. The interactive audiovisual theatrical performance INRIRI questions the adaptation of an archetypal myth at a time of many dimensions and levels with elements from physical theater and embedded interactive technology in the performing space. Parts of the story are a Caribbean myth which transforms the body, a woodpecker and some new experimental technologies. On stage two bodies try to communicate with themselves and the environment around them and to discover anew what a body can be, what the relation and connection with the other body and which are the influences of the surrounding space on them.

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Windows
Views: 1278

The atmosphere of the space and the emotional charge are the dominant points in the work. The windows ας protagonists have a dual meaning. Internet windows - tabs ας a means of socialization and communication, a substitute for a life.

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AVARTS IONIAN UNIVERSITY

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